CMDR Birbly profile

Profile
Commander name:
Current ship:
squishy mcsquishface [BI-30A]
(Anaconda)
 
Member since:
May 24, 2022
 
Distances submitted:
0
 
Systems visited:
3,538
Systems discovered first:
1,605
 
Balance:
1,005,332,829 Cr
Ranks

66%

40%

73%

Rookie

21%

Cataloguer

87%

25%

Federation: None

75%

Empire: None

7%
Credits
Flight log heatmap
Statistics

Balance

Current assets 1,766,125,468 cr
Credits spent on ships 392,834,316 cr
Credits spent on outfitting 597,518,233 cr
Credits spent on repairs 5,172,702 cr
Credits spent on fuel 78,083 cr
Credits spent on munitions 510,878 cr
Insurance claims 9
Total claim costs 94,845,391 cr

Combat

Bounties claimed 7
Profit from bounties 865,358 cr
Combat bonds 21
Profit from combat bonds 3,406,648 cr
Assassinations 5
Profit from assassinations 571,151 cr
Highest single reward 82,625 cr
Skimmers killed 12

Crime

Fines issued 16
Lifetime fines value 4,350 cr
Bounties received/earned 23
Lifetime bounty value 22,600 cr
Highest bounty issued 5,000 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 17
Trading profit 221,045,885 cr
Commodities traded 2,702
Average profit 5,667,843 cr
Highest single transaction 48,594,864 cr

Mining

Profits from mining 197,083,685 cr
Minerals refined 1,127
Materials collected 6,160

Exploration

Systems visited 3,281
Profits from exploration 545,670,301 cr
Level 2 detailed scans 31,029
Level 3 detailed scans 31,029
Highest payout 12,325,254 cr
Total hyperspace distance 222,500 ly
Total hyperspace jumps 3,510
Max distance from start 38,493.64 ly
Max distance from Sol 38,515.43 ly
Max distance from Colonia 45,203.76 ly
Approximate time played 2W 5D 19H 39M

Passengers

Total bulk passengers delivered 262
Total VIPs delivered 43
Total delivered 305
Total ejected 0

Crafting

Number of engineers used 3
Number of upgrades generated 125
Grade 1 upgrades generated 42
Grade 2 upgrades generated 35
Grade 3 upgrades generated 26
Grade 4 upgrades generated 14
Grade 5 upgrades generated 8

Crew

Crew credits earned 63,144 cr
Crew hired 1
Crew fired 1

Multi-Crew

Total time in multi-crew 21H 19M 16S
Time in gunner role 1S