CMDR John Confide profile
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 382,517,432 cr |
Credits spent on ships | 343,940,112 cr |
Credits spent on outfitting | 131,397,553 cr |
Credits spent on repairs | 3,010,962 cr |
Credits spent on fuel | 15,829 cr |
Credits spent on munitions | 35,302 cr |
Insurance claims | 1 |
Total claim costs | 362,570 cr |
Combat |
|
Bounties claimed | 22 |
Profit from bounties | 19,600 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 353,827 cr |
Highest single reward | 1,850 cr |
Skimmers killed | 29 |
Crime |
|
Fines issued | 23 |
Lifetime fines value | 7,200 cr |
Bounties received/earned | 90 |
Lifetime bounty value | 75,300 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 20 |
Trading profit | 17,638,230 cr |
Commodities traded | 2,419 |
Average profit | 568,975 cr |
Highest single transaction | 10,306,400 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 2,072 |
Exploration |
|
Systems visited | 1,831 |
Profits from exploration | 260,057,189 cr |
Level 2 detailed scans | 5,870 |
Level 3 detailed scans | 6,064 |
Highest payout | 11,181,194 cr |
Total hyperspace distance | 149,717 ly |
Total hyperspace jumps | 2,039 |
Max distance from start | 25,888.89 ly |
Max distance from Sol | 25,944.98 ly |
Max distance from Colonia | 23,397.29 ly |
Approximate time played | 1W 2D 7H 20M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 567 |
Total delivered | 567 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 88 |
Grade 1 upgrades generated | 30 |
Grade 2 upgrades generated | 14 |
Grade 3 upgrades generated | 18 |
Grade 4 upgrades generated | 14 |
Grade 5 upgrades generated | 12 |
Multi-Crew |
|
Total time in multi-crew | 2H 30M 2S |
Time in gunner role | 2H 13M 21S |