CMDR xtl profile
Profile

Distances submitted:
0
Systems visited:
8,709
Systems discovered first:
129
Ranks
Soldier
Collector
Federation: Admiral
Empire: King
Statistics
Balance |
|
---|---|
Current assets | 18,121,905,906 cr |
Credits spent on ships | 1,450,399,939 cr |
Credits spent on outfitting | 6,291,428,542 cr |
Credits spent on repairs | 135,719,753 cr |
Credits spent on fuel | 1,276,658 cr |
Credits spent on munitions | 7,065,977 cr |
Insurance claims | 135 |
Total claim costs | 1,737,213,512 cr |
Combat |
|
Bounties claimed | 5,765 |
Profit from bounties | 1,003,051,384 cr |
Combat bonds | 8,722 |
Profit from combat bonds | 7,514,613,813 cr |
Assassinations | 385 |
Profit from assassinations | 355,071,399 cr |
Highest single reward | 1,728,248 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 912 |
Lifetime fines value | 1,108,893 cr |
Bounties received/earned | 611 |
Lifetime bounty value | 1,258,600 cr |
Highest bounty issued | 156,100 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 245,598 cr |
Commodities smuggled | 42 |
Average profit | 10,678 cr |
Highest single transaction | 73,938 cr |
Trading |
|
Market network | 188 |
Trading profit | 11,968,607,587 cr |
Commodities traded | 224,810 |
Average profit | 13,328,071 cr |
Highest single transaction | 263,679,584 cr |
Mining |
|
Profits from mining | 10,583,717,991 cr |
Minerals refined | 6,656 |
Materials collected | 37,230 |
Exploration |
|
Systems visited | 5,306 |
Profits from exploration | 250,001,520 cr |
Level 2 detailed scans | 15,653 |
Level 3 detailed scans | 15,650 |
Highest payout | 2,991,755 cr |
Total hyperspace distance | 301,866 ly |
Total hyperspace jumps | 10,510 |
Max distance from start | 21,998.76 ly |
Max distance from Sol | 22,016.57 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 16W 4D 3H 18M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 5,476 |
Total delivered | 5,476 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 399 |
Total profit | 9,429,791 cr |
Total rescue transactions | 94 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8,310 |
Grade 1 upgrades generated | 984 |
Grade 2 upgrades generated | 1,244 |
Grade 3 upgrades generated | 1,699 |
Grade 4 upgrades generated | 2,008 |
Grade 5 upgrades generated | 2,375 |
Crew |
|
Crew credits earned | 1,601,405,439 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 17M 25S |