CMDR xtl profile
(Anaconda)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 18,897,928,101 cr |
Credits spent on ships | 1,024,168,072 cr |
Credits spent on outfitting | 4,646,122,623 cr |
Credits spent on repairs | 87,453,807 cr |
Credits spent on fuel | 615,518 cr |
Credits spent on munitions | 2,938,004 cr |
Insurance claims | 77 |
Total claim costs | 1,013,017,084 cr |
Combat |
|
Bounties claimed | 3,611 |
Profit from bounties | 459,467,700 cr |
Combat bonds | 3,634 |
Profit from combat bonds | 5,212,913,379 cr |
Assassinations | 286 |
Profit from assassinations | 190,797,829 cr |
Highest single reward | 1,476,487 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 390 |
Lifetime fines value | 132,432 cr |
Bounties received/earned | 106 |
Lifetime bounty value | 226,600 cr |
Highest bounty issued | 64,300 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 144,396 cr |
Commodities smuggled | 26 |
Average profit | 8,494 cr |
Highest single transaction | 73,938 cr |
Trading |
|
Market network | 135 |
Trading profit | 10,769,459,518 cr |
Commodities traded | 168,348 |
Average profit | 19,616,502 cr |
Highest single transaction | 263,679,584 cr |
Mining |
|
Profits from mining | 8,163,278,685 cr |
Minerals refined | 4,141 |
Materials collected | 27,937 |
Exploration |
|
Systems visited | 4,220 |
Profits from exploration | 233,184,847 cr |
Level 2 detailed scans | 13,157 |
Level 3 detailed scans | 13,154 |
Highest payout | 2,991,755 cr |
Total hyperspace distance | 200,895 ly |
Total hyperspace jumps | 7,124 |
Max distance from start | 21,998.76 ly |
Max distance from Sol | 22,016.57 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 10W 5H |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 5,325 |
Total delivered | 5,325 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 90 |
Total profit | 2,404,388 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4,890 |
Grade 1 upgrades generated | 750 |
Grade 2 upgrades generated | 813 |
Grade 3 upgrades generated | 1,058 |
Grade 4 upgrades generated | 1,114 |
Grade 5 upgrades generated | 1,155 |
Crew |
|
Crew credits earned | 1,196,914,094 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 42M 34S |