CMDR Alaister Ateca profile

Profile
Commander name:
Current ship:
SS Bloodtide [AL-13P]
(Python)
 
Member since:
Jan 2, 2017
 
Distances submitted:
0
 
Systems visited:
4,583
Systems discovered first:
173
 
Balance:
132,762,664 Cr
Ranks

41%

57%

2%

Defenceless

26%

Directionless

0%

19%

Federation: Rear Admiral

100%

Empire: Duke

4%
Credits
Flight log heatmap
Statistics

Balance

Current assets 3,067,100,409 cr
Credits spent on ships 1,131,600,971 cr
Credits spent on outfitting 2,637,691,600 cr
Credits spent on repairs 18,074,501 cr
Credits spent on fuel 407,950 cr
Credits spent on munitions 513,382 cr
Insurance claims 195
Total claim costs 142,247,529 cr

Combat

Bounties claimed 339
Profit from bounties 22,943,733 cr
Combat bonds 220
Profit from combat bonds 13,021,074 cr
Assassinations 2
Profit from assassinations 1,729,471 cr
Highest single reward 1,269,708 cr
Skimmers killed 421

Crime

Fines issued 233
Lifetime fines value 3,347,641 cr
Bounties received/earned 489
Lifetime bounty value 215,580 cr
Highest bounty issued 10,000 cr

Smuggling

Black market network 8
Black market profit 2,968,706 cr
Commodities smuggled 346
Average profit 212,050 cr
Highest single transaction 1,140,120 cr

Trading

Market network 100
Trading profit 1,070,697,203 cr
Commodities traded 169,500
Average profit 942,515 cr
Highest single transaction 32,658,480 cr

Mining

Profits from mining 10,677,322 cr
Minerals refined 1,370
Materials collected 15,584

Exploration

Systems visited 3,806
Profits from exploration 329,343,144 cr
Level 2 detailed scans 1,494
Level 3 detailed scans 4,329
Highest payout 2,826,861 cr
Total hyperspace distance 130,305 ly
Total hyperspace jumps 6,381
Max distance from start 5,126.19 ly
Approximate time played 7W 1D 13H 29M

Passengers

Total bulk passengers delivered 123
Total VIPs delivered 21
Total delivered 144
Total ejected 12

Search and Rescue

Total items rescued 46
Total profit 1,182,430 cr
Total rescue transactions 9

Crafting

Number of engineers used 19
Number of upgrades generated 1,893
Grade 1 upgrades generated 666
Grade 2 upgrades generated 201
Grade 3 upgrades generated 323
Grade 4 upgrades generated 258
Grade 5 upgrades generated 445

Crew

Crew credits earned 57,552,165 cr
Crew hired 2
Crew fired 1

Multi-Crew

Total time in multi-crew 13H 58M 30S
Time in gunner role 4M 38S