CMDR NIewyspanyPL profile
(Vulture)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5,202,759,278 cr |
Credits spent on ships | 1,607,128,940 cr |
Credits spent on outfitting | 3,383,571,370 cr |
Credits spent on repairs | 10,499,235 cr |
Credits spent on fuel | 384,339 cr |
Credits spent on munitions | 4,281,296 cr |
Insurance claims | 33 |
Total claim costs | 112,223,311 cr |
Combat |
|
Bounties claimed | 3,025 |
Profit from bounties | 585,060,680 cr |
Combat bonds | 1,168 |
Profit from combat bonds | 367,252,227 cr |
Assassinations | 47 |
Profit from assassinations | 46,862,502 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 44 |
Crime |
|
Fines issued | 137 |
Lifetime fines value | 4,217,783 cr |
Bounties received/earned | 217 |
Lifetime bounty value | 210,050 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 80,336 cr |
Commodities smuggled | 225 |
Average profit | 5,356 cr |
Highest single transaction | 19,488 cr |
Trading |
|
Market network | 92 |
Trading profit | 769,271,063 cr |
Commodities traded | 87,959 |
Average profit | 2,457,735 cr |
Highest single transaction | 17,790,528 cr |
Mining |
|
Profits from mining | 116,919,074 cr |
Minerals refined | 911 |
Materials collected | 10,055 |
Exploration |
|
Systems visited | 4,595 |
Profits from exploration | 362,292,450 cr |
Level 2 detailed scans | 32,953 |
Level 3 detailed scans | 32,953 |
Highest payout | 6,777,010 cr |
Total hyperspace distance | 313,396 ly |
Total hyperspace jumps | 7,752 |
Max distance from start | 21,982.65 ly |
Max distance from Sol | 22,000.47 ly |
Max distance from Colonia | 25,735.02 ly |
Approximate time played | 6W 21H 18M |
Passengers |
|
Total bulk passengers delivered | 204 |
Total VIPs delivered | 4,611 |
Total delivered | 4,815 |
Total ejected | 43 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 80,158 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2,000 |
Grade 1 upgrades generated | 918 |
Grade 2 upgrades generated | 525 |
Grade 3 upgrades generated | 333 |
Grade 4 upgrades generated | 180 |
Grade 5 upgrades generated | 44 |
Crew |
|
Crew credits earned | 611,845,699 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 19H 3M 28S |
Time in gunner role | 4M 52S |
Total credits accrued | 101,556 cr |