CMDR Penox profile
Profile

Commander name:
Current ship:
Python
Member since:
Jan 5, 2017
Distances submitted:
0
Systems visited:
1,796
Systems discovered first:
196

Ranks
Mostly Defenceless
Directionless
Federation: Petty Officer
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 722,320,120 cr |
Credits spent on ships | 548,292,775 cr |
Credits spent on outfitting | 599,447,248 cr |
Credits spent on repairs | 1,880,170 cr |
Credits spent on fuel | 69,629 cr |
Credits spent on munitions | 266,583 cr |
Insurance claims | 15 |
Total claim costs | 22,838,434 cr |
Combat |
|
Bounties claimed | 884 |
Profit from bounties | 30,183,822 cr |
Combat bonds | 287 |
Profit from combat bonds | 9,883,200 cr |
Assassinations | 1 |
Profit from assassinations | 131,419 cr |
Highest single reward | 25,250 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 105 |
Lifetime fines value | 21,507 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 27,645 cr |
Highest bounty issued | 8,475 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 77 |
Trading profit | 201,154,113 cr |
Commodities traded | 39,098 |
Average profit | 650,984 cr |
Highest single transaction | 36,398,382 cr |
Mining |
|
Profits from mining | 100,291,301 cr |
Minerals refined | 658 |
Materials collected | 3,452 |
Exploration |
|
Systems visited | 1,631 |
Profits from exploration | 50,692,095 cr |
Level 2 detailed scans | 932 |
Level 3 detailed scans | 6,868 |
Highest payout | 2,014,692 cr |
Total hyperspace distance | 33,933 ly |
Total hyperspace jumps | 2,113 |
Max distance from start | 2,130.03 ly |
Max distance from Sol | 2,145.17 ly |
Max distance from Colonia | 23,319.98 ly |
Approximate time played | 1W 6D 3H 13M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1,438 |
Total delivered | 1,438 |
Total ejected | 8 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 89 |
Grade 1 upgrades generated | 79 |
Grade 2 upgrades generated | 7 |
Grade 3 upgrades generated | 3 |