CMDR PercyNoMercy profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 195,194,338,984 cr |
Credits spent on ships | 3,980,815,267 cr |
Credits spent on outfitting | 9,679,074,654 cr |
Credits spent on repairs | 129,195,313 cr |
Credits spent on fuel | 3,457,116 cr |
Credits spent on munitions | 8,423,911 cr |
Insurance claims | 171 |
Total claim costs | 1,046,870,886 cr |
Combat |
|
Bounties claimed | 18,398 |
Profit from bounties | 1,225,469,483 cr |
Combat bonds | 9,890 |
Profit from combat bonds | 16,245,714,870 cr |
Assassinations | 37 |
Profit from assassinations | 10,696,882 cr |
Highest single reward | 685,025 cr |
Skimmers killed | 116 |
Crime |
|
Fines issued | 378 |
Lifetime fines value | 25,652,576 cr |
Bounties received/earned | 490 |
Lifetime bounty value | 509,630 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 9,105,855 cr |
Commodities smuggled | 2,205 |
Average profit | 202,352 cr |
Highest single transaction | 2,529,350 cr |
Trading |
|
Market network | 1,067 |
Trading profit | 179,729,362,759 cr |
Commodities traded | 3,005,487 |
Average profit | 28,122,260 cr |
Highest single transaction | 1,073,479,008 cr |
Mining |
|
Profits from mining | 99,297,517,146 cr |
Minerals refined | 25,027 |
Materials collected | 127,969 |
Exploration |
|
Systems visited | 25,716 |
Profits from exploration | 5,220,025,611 cr |
Level 2 detailed scans | 101,170 |
Level 3 detailed scans | 102,996 |
Highest payout | 39,736,840 cr |
Total hyperspace distance | 2,727,484 ly |
Total hyperspace jumps | 42,672 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 39W 17H 4M |
Passengers |
|
Total bulk passengers delivered | 22,950 |
Total VIPs delivered | 82,032 |
Total delivered | 104,982 |
Total ejected | 796 |
Search and Rescue |
|
Total items rescued | 71 |
Total profit | 1,413,729 cr |
Total rescue transactions | 31 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 10,114 |
Grade 1 upgrades generated | 1,158 |
Grade 2 upgrades generated | 1,560 |
Grade 3 upgrades generated | 2,329 |
Grade 4 upgrades generated | 2,668 |
Grade 5 upgrades generated | 2,399 |
Crew |
|
Crew credits earned | 18,041,076,081 cr |
Crew hired | 10 |
Crew fired | 7 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 6H 24M 31S |
Time in gunner role | 37M 47S |
Time in fighter con role | 8M 33S |
Total credits accrued | 119,730,517 cr |