CMDR PEGASUS_FF profile
(Mamba)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 100,745,066,876 cr |
Credits spent on ships | 1,029,862,392 cr |
Credits spent on outfitting | 3,002,782,916 cr |
Credits spent on repairs | 53,273,792 cr |
Credits spent on fuel | 2,357,268 cr |
Credits spent on munitions | 32,571,551 cr |
Insurance claims | 47 |
Total claim costs | 174,624,357 cr |
Combat |
|
Bounties claimed | 21,574 |
Profit from bounties | 5,903,012,078 cr |
Combat bonds | 63,025 |
Profit from combat bonds | 37,229,504,447 cr |
Assassinations | 817 |
Profit from assassinations | 1,693,308,427 cr |
Highest single reward | 2,308,816 cr |
Skimmers killed | 620 |
Crime |
|
Fines issued | 346 |
Lifetime fines value | 114,983 cr |
Bounties received/earned | 821 |
Lifetime bounty value | 17,993,800 cr |
Highest bounty issued | 701,900 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 37,627 cr |
Commodities smuggled | 24 |
Average profit | 5,375 cr |
Highest single transaction | 30,132 cr |
Trading |
|
Market network | 136 |
Trading profit | 11,626,861,950 cr |
Commodities traded | 456,734 |
Average profit | 10,371,866 cr |
Highest single transaction | 42,332,400 cr |
Mining |
|
Profits from mining | 4,560,375,840 cr |
Minerals refined | 2,212 |
Materials collected | 30,845 |
Exploration |
|
Systems visited | 8,651 |
Profits from exploration | 6,263,690,966 cr |
Level 2 detailed scans | 99,696 |
Level 3 detailed scans | 99,696 |
Highest payout | 38,386,262 cr |
Total hyperspace distance | 474,656 ly |
Total hyperspace jumps | 19,071 |
Max distance from start | 25,868.70 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 35,927.48 ly |
Approximate time played | 22W 6D 23H 33M |
Passengers |
|
Total bulk passengers delivered | 11,969 |
Total VIPs delivered | 0 |
Total delivered | 11,969 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 478,243 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 3,948 |
Grade 1 upgrades generated | 430 |
Grade 2 upgrades generated | 563 |
Grade 3 upgrades generated | 771 |
Grade 4 upgrades generated | 1,074 |
Grade 5 upgrades generated | 1,110 |
Crew |
|
Crew credits earned | 11,781,055,825 cr |
Crew hired | 17 |
Crew fired | 16 |
Multi-Crew |
|
Total time in multi-crew | 11H 8M 15S |
Time in gunner role | 8M 43S |
Time in fighter con role | 3H 48M 42S |
Total credits accrued | 6,681,088 cr |