CMDR Martin von Marmur profile
(Anaconda)
Federation: None
Empire: Squire
Balance |
|
---|---|
Current assets | 1,857,537,667 cr |
Credits spent on ships | 194,654,716 cr |
Credits spent on outfitting | 387,841,320 cr |
Credits spent on repairs | 2,612,151 cr |
Credits spent on fuel | 47,012 cr |
Credits spent on munitions | 47,450 cr |
Insurance claims | 8 |
Total claim costs | 3,381,861 cr |
Combat |
|
Bounties claimed | 19 |
Profit from bounties | 4,215,527 cr |
Combat bonds | 8 |
Profit from combat bonds | 931,434 cr |
Assassinations | 4 |
Profit from assassinations | 2,365,061 cr |
Highest single reward | 387,002 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 134 |
Lifetime fines value | 97,541 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 18 |
Trading profit | 33,310,529 cr |
Commodities traded | 2,706 |
Average profit | 640,587 cr |
Highest single transaction | 3,752,128 cr |
Mining |
|
Profits from mining | 21,061,601 cr |
Minerals refined | 579 |
Materials collected | 4,313 |
Exploration |
|
Systems visited | 2,992 |
Profits from exploration | 1,150,862,518 cr |
Level 2 detailed scans | 31,936 |
Level 3 detailed scans | 31,934 |
Highest payout | 14,590,579 cr |
Total hyperspace distance | 175,595 ly |
Total hyperspace jumps | 3,222 |
Max distance from start | 65,545.50 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 2W 5D 3H 54M |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 297,536 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 481 |
Grade 1 upgrades generated | 98 |
Grade 2 upgrades generated | 108 |
Grade 3 upgrades generated | 95 |
Grade 4 upgrades generated | 66 |
Grade 5 upgrades generated | 114 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |