CMDR Albert andrade profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9,571,215,732 cr |
Credits spent on ships | 2,587,778,911 cr |
Credits spent on outfitting | 4,296,440,385 cr |
Credits spent on repairs | 22,396,387 cr |
Credits spent on fuel | 272,900 cr |
Credits spent on munitions | 2,050,330 cr |
Insurance claims | 96 |
Total claim costs | 719,103,593 cr |
Combat |
|
Bounties claimed | 733 |
Profit from bounties | 166,397,698 cr |
Combat bonds | 1,447 |
Profit from combat bonds | 3,120,017,574 cr |
Assassinations | 85 |
Profit from assassinations | 104,898,332 cr |
Highest single reward | 1,568,802 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 105 |
Lifetime fines value | 27,501 cr |
Bounties received/earned | 211 |
Lifetime bounty value | 2,186,800 cr |
Highest bounty issued | 596,900 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 59 |
Trading profit | 6,962,996,097 cr |
Commodities traded | 62,043 |
Average profit | 41,945,760 cr |
Highest single transaction | 368,080,160 cr |
Mining |
|
Profits from mining | 60,542,629 cr |
Minerals refined | 631 |
Materials collected | 5,058 |
Exploration |
|
Systems visited | 2,911 |
Profits from exploration | 325,235,906 cr |
Level 2 detailed scans | 15,170 |
Level 3 detailed scans | 15,170 |
Highest payout | 8,370,493 cr |
Total hyperspace distance | 269,069 ly |
Total hyperspace jumps | 3,702 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,581.49 ly |
Approximate time played | 4W 6D |
Passengers |
|
Total bulk passengers delivered | 120 |
Total VIPs delivered | 0 |
Total delivered | 120 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 137,554 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 470 |
Grade 1 upgrades generated | 143 |
Grade 2 upgrades generated | 124 |
Grade 3 upgrades generated | 149 |
Grade 4 upgrades generated | 39 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 257,059,520 cr |
Crew hired | 4 |
Crew fired | 4 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 19M 40S |
Time in gunner role | 5M 30S |
Time in fighter con role | 1H 14M 37S |
Total credits accrued | 13,976,874 cr |