CMDR Gexer profile
Profile

Distances submitted:
0
Systems visited:
4,080
Systems discovered first:
963
Balance:
2,912,969,676 Cr
Ranks
Defenceless
Ecologist
Federation: Lt. Commander
Empire: Baron
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 4,446,337,522 cr |
Credits spent on ships | 650,309,117 cr |
Credits spent on outfitting | 1,006,417,939 cr |
Credits spent on repairs | 7,735,848 cr |
Credits spent on fuel | 145,018 cr |
Credits spent on munitions | 411,701 cr |
Insurance claims | 13 |
Total claim costs | 65,633,132 cr |
Combat |
|
Bounties claimed | 448 |
Profit from bounties | 127,404,253 cr |
Combat bonds | 274 |
Profit from combat bonds | 22,181,524 cr |
Assassinations | 30 |
Profit from assassinations | 21,517,297 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 27 |
Crime |
|
Fines issued | 59 |
Lifetime fines value | 266,194 cr |
Bounties received/earned | 73 |
Lifetime bounty value | 377,750 cr |
Highest bounty issued | 228,800 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 25,155 cr |
Commodities smuggled | 7 |
Average profit | 3,594 cr |
Highest single transaction | 16,839 cr |
Trading |
|
Market network | 81 |
Trading profit | 937,892,788 cr |
Commodities traded | 7,743 |
Average profit | 6,170,347 cr |
Highest single transaction | 82,100,166 cr |
Mining |
|
Profits from mining | 899,764,083 cr |
Minerals refined | 3,419 |
Materials collected | 13,742 |
Exploration |
|
Systems visited | 3,679 |
Profits from exploration | 757,064,651 cr |
Level 2 detailed scans | 19,949 |
Level 3 detailed scans | 19,949 |
Highest payout | 13,264,018 cr |
Total hyperspace distance | 451,617 ly |
Total hyperspace jumps | 4,214 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 4W 1D 19H 9M |
Passengers |
|
Total bulk passengers delivered | 280 |
Total VIPs delivered | 230 |
Total delivered | 510 |
Total ejected | 186 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1,936 |
Grade 1 upgrades generated | 306 |
Grade 2 upgrades generated | 288 |
Grade 3 upgrades generated | 369 |
Grade 4 upgrades generated | 461 |
Grade 5 upgrades generated | 512 |
Crew |
|
Crew credits earned | 120,250,709 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 22S |