CMDR R3ACTOR profile
(Dolphin)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13,749,035,590 cr |
Credits spent on ships | 2,878,216,703 cr |
Credits spent on outfitting | 3,879,196,960 cr |
Credits spent on repairs | 92,841,472 cr |
Credits spent on fuel | 1,317,375 cr |
Credits spent on munitions | 7,008,438 cr |
Insurance claims | 226 |
Total claim costs | 1,683,729,867 cr |
Combat |
|
Bounties claimed | 923 |
Profit from bounties | 144,335,748 cr |
Combat bonds | 5,525 |
Profit from combat bonds | 15,935,984,100 cr |
Assassinations | 231 |
Profit from assassinations | 315,610,739 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 117 |
Crime |
|
Fines issued | 251 |
Lifetime fines value | 10,057,409 cr |
Bounties received/earned | 280 |
Lifetime bounty value | 597,050 cr |
Highest bounty issued | 135,900 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 108,122 cr |
Commodities smuggled | 52 |
Average profit | 18,020 cr |
Highest single transaction | 48,440 cr |
Trading |
|
Market network | 146 |
Trading profit | 1,548,092,458 cr |
Commodities traded | 107,633 |
Average profit | 2,804,515 cr |
Highest single transaction | 56,730,813 cr |
Mining |
|
Profits from mining | 863,170,451 cr |
Minerals refined | 3,548 |
Materials collected | 14,338 |
Exploration |
|
Systems visited | 8,808 |
Profits from exploration | 1,648,212,746 cr |
Level 2 detailed scans | 66,952 |
Level 3 detailed scans | 66,951 |
Highest payout | 22,131,141 cr |
Total hyperspace distance | 356,347 ly |
Total hyperspace jumps | 13,693 |
Max distance from start | 31,093.63 ly |
Max distance from Sol | 31,119.72 ly |
Max distance from Colonia | 26,047.81 ly |
Approximate time played | 18W 3D 20H 6M |
Passengers |
|
Total bulk passengers delivered | 17,805 |
Total VIPs delivered | 90 |
Total delivered | 17,895 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 431,054 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2,393 |
Grade 1 upgrades generated | 553 |
Grade 2 upgrades generated | 523 |
Grade 3 upgrades generated | 649 |
Grade 4 upgrades generated | 429 |
Grade 5 upgrades generated | 239 |
Crew |
|
Crew credits earned | 1,257,862,802 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 8M 54S |