CMDR Duende profile
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9,927,503,318 cr |
Credits spent on ships | 1,731,594,658 cr |
Credits spent on outfitting | 2,015,971,897 cr |
Credits spent on repairs | 35,167,079 cr |
Credits spent on fuel | 11,784,856 cr |
Credits spent on munitions | 2,737,215 cr |
Insurance claims | 74 |
Total claim costs | 270,012,025 cr |
Combat |
|
Bounties claimed | 2,805 |
Profit from bounties | 125,194,095 cr |
Combat bonds | 984 |
Profit from combat bonds | 36,270,950 cr |
Assassinations | 71 |
Profit from assassinations | 12,406,709 cr |
Highest single reward | 414,340 cr |
Skimmers killed | 170 |
Crime |
|
Fines issued | 848 |
Lifetime fines value | 2,620,090 cr |
Bounties received/earned | 725 |
Lifetime bounty value | 3,388,410 cr |
Highest bounty issued | 33,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 2,622,321 cr |
Commodities smuggled | 695 |
Average profit | 124,872 cr |
Highest single transaction | 659,620 cr |
Trading |
|
Market network | 167 |
Trading profit | 3,720,688,452 cr |
Commodities traded | 625,859 |
Average profit | 1,410,955 cr |
Highest single transaction | 528,597,864 cr |
Mining |
|
Profits from mining | 1,483,023,909 cr |
Minerals refined | 1,897 |
Materials collected | 8,657 |
Exploration |
|
Systems visited | 10,963 |
Profits from exploration | 1,017,866,952 cr |
Level 2 detailed scans | 44,073 |
Level 3 detailed scans | 63,257 |
Highest payout | 12,651,649 cr |
Total hyperspace distance | 572,833 ly |
Total hyperspace jumps | 18,747 |
Max distance from start | 65,539.49 ly |
Max distance from Sol | 65,530.64 ly |
Max distance from Colonia | 46,441.46 ly |
Approximate time played | 11W 2D 19H 55M |
Passengers |
|
Total bulk passengers delivered | 3,054 |
Total VIPs delivered | 555 |
Total delivered | 3,609 |
Total ejected | 148 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 752 |
Grade 1 upgrades generated | 426 |
Grade 2 upgrades generated | 110 |
Grade 3 upgrades generated | 98 |
Grade 4 upgrades generated | 76 |
Grade 5 upgrades generated | 42 |
Crew |
|
Crew credits earned | 130,586,133 cr |
Crew hired | 22 |
Crew fired | 14 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 1H 37M 56S |
Time in gunner role | 1H 40M 44S |
Total credits accrued | 80,900 cr |
Total fines accrued | 69,045 cr |