CMDR Hastra profile

Profile
Commander name:
Current ship:
MINIA [MINIA]
(Mandalay)
 
Member since:
Jan 12, 2017
 
Distances submitted:
22
 
Systems visited:
9,284
Systems discovered first:
4,878
Ranks

55%

24%

22%

Mostly Defenceless

5%

Ecologist

25%

0%

Federation: Lieutenant

48%

Empire: None

21%
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 3,846,359,133 cr
Credits spent on ships 1,369,386,859 cr
Credits spent on outfitting 2,930,276,437 cr
Credits spent on repairs 9,833,941 cr
Credits spent on fuel 424,732 cr
Credits spent on munitions 411,596 cr
Insurance claims 20
Total claim costs 90,513,747 cr

Combat

Bounties claimed 412
Profit from bounties 29,688,090 cr
Combat bonds 5
Profit from combat bonds 453,686 cr
Assassinations 39
Profit from assassinations 4,553,941 cr
Highest single reward 839,818 cr
Skimmers killed 32

Crime

Fines issued 50
Lifetime fines value 36,335 cr
Bounties received/earned 20
Lifetime bounty value 21,910 cr
Highest bounty issued 10,900 cr

Smuggling

Black market network 2
Black market profit 1,206 cr
Commodities smuggled 4
Average profit 402 cr
Highest single transaction 514 cr

Trading

Market network 15
Trading profit 524,488 cr
Commodities traded 423
Average profit 14,175 cr
Highest single transaction 96,660 cr

Mining

Profits from mining 186,735 cr
Minerals refined 66
Materials collected 4,356

Exploration

Systems visited 11,819
Profits from exploration 1,230,186,803 cr
Level 2 detailed scans 25,670
Level 3 detailed scans 30,249
Highest payout 14,767,198 cr
Total hyperspace distance 456,841 ly
Total hyperspace jumps 13,028
Max distance from start 28,191.17 ly
Max distance from Sol 26,659.39 ly
Max distance from Colonia 22,971.04 ly
Approximate time played 5W 5D 12H 34M

Passengers

Total bulk passengers delivered 904
Total VIPs delivered 861
Total delivered 1,765
Total ejected 60

Search and Rescue

Total items rescued 5
Total profit 141,105 cr
Total rescue transactions 4

Crafting

Number of engineers used 4
Number of upgrades generated 220
Grade 1 upgrades generated 80
Grade 2 upgrades generated 55
Grade 3 upgrades generated 53
Grade 4 upgrades generated 27
Grade 5 upgrades generated 5

Crew

Crew credits earned 44,496,687 cr
Crew hired 2
Crew fired 1
Crew lost 1

Multi-Crew

Total time in multi-crew 58M 53S
Time in gunner role 1M 30S
Time in fighter con role 6M
Total credits accrued 114,831 cr