CMDR LEWIS5 profile

Profile
Commander name:
Current ship:
ax-cutter [ZE-200]
(Imperial Cutter)
 
Member since:
Jan 6, 2023
 
Distances submitted:
0
 
Systems visited:
3,099
Systems discovered first:
147
 
Balance:
3,062,869,754 Cr
Ranks

18%

13%

9%

Soldier

87%

Geneticist

21%

0%

Federation: Warrant Officer

28%

Empire: Duke

14%
Flight log heatmap
Statistics

Balance

Current assets 15,556,120,393 cr
Credits spent on ships 740,599,918 cr
Credits spent on outfitting 1,231,243,190 cr
Credits spent on repairs 9,216,449 cr
Credits spent on fuel 245,209 cr
Credits spent on munitions 942,566 cr
Insurance claims 31
Total claim costs 69,877,465 cr

Combat

Bounties claimed 677
Profit from bounties 44,391,503 cr
Combat bonds 588
Profit from combat bonds 5,995,334,500 cr
Assassinations 22
Profit from assassinations 3,497,978 cr
Highest single reward 1,037,488 cr
Skimmers killed 75

Crime

Fines issued 70
Lifetime fines value 38,594 cr
Bounties received/earned 333
Lifetime bounty value 331,150 cr
Highest bounty issued 5,000 cr

Smuggling

Black market network 2
Black market profit 96,780 cr
Commodities smuggled 3
Average profit 48,390 cr
Highest single transaction 88,536 cr

Trading

Market network 112
Trading profit 1,884,158,400 cr
Commodities traded 47,043
Average profit 3,829,590 cr
Highest single transaction 337,591,100 cr

Mining

Profits from mining 705,355,658 cr
Minerals refined 3,806
Materials collected 20,396

Exploration

Systems visited 1,495
Profits from exploration 133,234,027 cr
Level 2 detailed scans 6,635
Level 3 detailed scans 6,635
Highest payout 8,202,772 cr
Total hyperspace distance 59,149 ly
Total hyperspace jumps 2,953
Max distance from start 22,761.80 ly
Max distance from Sol 22,890.11 ly
Max distance from Colonia 22,587.47 ly
Approximate time played 6W 6D 4H 29M

Passengers

Total bulk passengers delivered 0
Total VIPs delivered 38
Total delivered 38
Total ejected 4

Search and Rescue

Total items rescued 10
Total profit 253,633 cr
Total rescue transactions 9

Crafting

Number of engineers used 16
Number of upgrades generated 1,163
Grade 1 upgrades generated 239
Grade 2 upgrades generated 280
Grade 3 upgrades generated 316
Grade 4 upgrades generated 235
Grade 5 upgrades generated 93

Crew

Crew credits earned 1,279,011 cr
Crew hired 9
Crew fired 9

Multi-Crew

Total time in multi-crew 28M 22S
Time in gunner role 3M 8S