CMDR Willyum-71 profile
(Alliance Challenger)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 20,835,329,754 cr |
Credits spent on ships | 3,030,202,768 cr |
Credits spent on outfitting | 23,867,728,777 cr |
Credits spent on repairs | 24,333,796 cr |
Credits spent on fuel | 1,119,187 cr |
Credits spent on munitions | 8,760,781 cr |
Insurance claims | 132 |
Total claim costs | 401,688,256 cr |
Combat |
|
Bounties claimed | 2,837 |
Profit from bounties | 391,351,041 cr |
Combat bonds | 1,643 |
Profit from combat bonds | 8,924,538,229 cr |
Assassinations | 3 |
Profit from assassinations | 439,060 cr |
Highest single reward | 1,716,040 cr |
Skimmers killed | 134 |
Crime |
|
Fines issued | 69 |
Lifetime fines value | 21,762 cr |
Bounties received/earned | 43 |
Lifetime bounty value | 1,143,700 cr |
Highest bounty issued | 518,200 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 532,703 cr |
Commodities smuggled | 34 |
Average profit | 15,668 cr |
Highest single transaction | 64,588 cr |
Trading |
|
Market network | 145 |
Trading profit | 21,351,747,826 cr |
Commodities traded | 253,928 |
Average profit | 20,830,973 cr |
Highest single transaction | 508,424,576 cr |
Mining |
|
Profits from mining | 3,825,236,516 cr |
Minerals refined | 2,380 |
Materials collected | 55,032 |
Exploration |
|
Systems visited | 8,466 |
Profits from exploration | 1,455,422,875 cr |
Level 2 detailed scans | 40,935 |
Level 3 detailed scans | 40,934 |
Highest payout | 19,816,685 cr |
Total hyperspace distance | 529,302 ly |
Total hyperspace jumps | 17,621 |
Max distance from start | 25,868.70 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 26,844.50 ly |
Approximate time played | 25W 1D 6H 28M |
Passengers |
|
Total bulk passengers delivered | 3,444 |
Total VIPs delivered | 0 |
Total delivered | 3,444 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 145 |
Total profit | 3,011,763 cr |
Total rescue transactions | 29 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 9,251 |
Grade 1 upgrades generated | 1,036 |
Grade 2 upgrades generated | 1,480 |
Grade 3 upgrades generated | 2,018 |
Grade 4 upgrades generated | 2,112 |
Grade 5 upgrades generated | 2,605 |
Crew |
|
Crew credits earned | 2,188,143,346 cr |
Crew hired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 11H 10M 44S |
Time in fighter con role | 8M 2S |