CMDR Mustarotta profile
(Imperial Cutter)
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 2,478,165,363 cr |
Credits spent on ships | 516,476,383 cr |
Credits spent on outfitting | 314,139,961 cr |
Credits spent on repairs | 3,076,046 cr |
Credits spent on fuel | 612,281 cr |
Credits spent on munitions | 394,121 cr |
Insurance claims | 22 |
Total claim costs | 39,573,583 cr |
Combat |
|
Bounties claimed | 50 |
Profit from bounties | 8,581,529 cr |
Combat bonds | 22 |
Profit from combat bonds | 738,757 cr |
Assassinations | 1 |
Profit from assassinations | 7,453 cr |
Highest single reward | 880,317 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 99 |
Lifetime fines value | 63,555 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 13,200 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 94 |
Trading profit | 1,330,372,511 cr |
Commodities traded | 174,570 |
Average profit | 2,125,196 cr |
Highest single transaction | 275,745,960 cr |
Mining |
|
Profits from mining | 390,828,521 cr |
Minerals refined | 1,259 |
Materials collected | 5,632 |
Exploration |
|
Systems visited | 3,647 |
Profits from exploration | 356,216,136 cr |
Level 2 detailed scans | 4,673 |
Level 3 detailed scans | 2,490 |
Highest payout | 9,837,888 cr |
Total hyperspace distance | 183,673 ly |
Total hyperspace jumps | 5,916 |
Max distance from start | 21,969.98 ly |
Max distance from Sol | 22,039.46 ly |
Max distance from Colonia | 26,489.24 ly |
Approximate time played | 3W 1D 14H 1M |
Passengers |
|
Total bulk passengers delivered | 1,979 |
Total VIPs delivered | 0 |
Total delivered | 1,979 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 124,064 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 415 |
Grade 1 upgrades generated | 229 |
Grade 2 upgrades generated | 45 |
Grade 3 upgrades generated | 43 |
Grade 4 upgrades generated | 42 |
Grade 5 upgrades generated | 56 |
Multi-Crew |
|
Total time in multi-crew | 7H 32M 25S |
Time in gunner role | 54M 45S |
Time in fighter con role | 53M 5S |
Total credits accrued | 232,400 cr |