CMDR FRISK47 profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Knight
Balance |
|
---|---|
Current assets | 3,901,068,497 cr |
Credits spent on ships | 332,355,076 cr |
Credits spent on outfitting | 467,121,456 cr |
Credits spent on repairs | 1,394,442 cr |
Credits spent on fuel | 74,862 cr |
Credits spent on munitions | 317,990 cr |
Insurance claims | 2 |
Total claim costs | 25,669,850 cr |
Combat |
|
Bounties claimed | 772 |
Profit from bounties | 149,696,460 cr |
Combat bonds | 48 |
Profit from combat bonds | 3,332,751 cr |
Assassinations | 166 |
Profit from assassinations | 100,892,294 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 27 |
Crime |
|
Fines issued | 11 |
Lifetime fines value | 20,456 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 5,100 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 156,568 cr |
Commodities smuggled | 22 |
Average profit | 15,657 cr |
Highest single transaction | 43,928 cr |
Trading |
|
Market network | 98 |
Trading profit | 89,495,981 cr |
Commodities traded | 8,931 |
Average profit | 348,233 cr |
Highest single transaction | 5,915,100 cr |
Mining |
|
Profits from mining | 5,463,280 cr |
Minerals refined | 147 |
Materials collected | 9,735 |
Exploration |
|
Systems visited | 1,857 |
Profits from exploration | 636,424,178 cr |
Level 2 detailed scans | 23,185 |
Level 3 detailed scans | 23,181 |
Highest payout | 13,831,617 cr |
Total hyperspace distance | 78,578 ly |
Total hyperspace jumps | 2,642 |
Max distance from start | 25,843.64 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 26,903.66 ly |
Approximate time played | 3W 2D 6H 44M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2,204 |
Total delivered | 2,204 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 102 |
Total profit | 2,514,283 cr |
Total rescue transactions | 46 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 628 |
Grade 1 upgrades generated | 127 |
Grade 2 upgrades generated | 141 |
Grade 3 upgrades generated | 130 |
Grade 4 upgrades generated | 129 |
Grade 5 upgrades generated | 101 |