CMDR IceCool profile

Profile
Commander name:
Current ship:
Fortune [IC-25P]
(Python)
 
Member since:
Jan 17, 2017
 
Distances submitted:
0
 
Systems visited:
2,379
Systems discovered first:
1,211
 
Balance:
362,830,396 Cr
Ranks

25%

58%

23%

Defenceless

0%

Directionless

0%

0%

Federation: Petty Officer

37%

Empire: None

5%
Flight log heatmap
Statistics

Balance

Current assets 902,044,570 cr
Credits spent on ships 232,064,528 cr
Credits spent on outfitting 400,436,448 cr
Credits spent on repairs 676,372 cr
Credits spent on fuel 94,255 cr
Credits spent on munitions 482,974 cr
Insurance claims 9
Total claim costs 35,216,611 cr

Combat

Bounties claimed 672
Profit from bounties 17,803,465 cr
Combat bonds 72
Profit from combat bonds 4,649,623 cr
Assassinations 1
Profit from assassinations 13,745 cr
Highest single reward 219,229 cr
Skimmers killed 9

Crime

Fines issued 40
Lifetime fines value 58,780 cr
Bounties received/earned 15
Lifetime bounty value 4,325 cr
Highest bounty issued 400 cr

Smuggling

Black market network 4
Black market profit 2,950,525 cr
Commodities smuggled 3,268
Average profit 147,526 cr
Highest single transaction 258,400 cr

Trading

Market network 77
Trading profit 748,055,081 cr
Commodities traded 21,339
Average profit 3,545,285 cr
Highest single transaction 113,288,800 cr

Mining

Profits from mining 691,260,470 cr
Minerals refined 2,478
Materials collected 2,755

Exploration

Systems visited 2,476
Profits from exploration 148,975,728 cr
Level 2 detailed scans 5,246
Level 3 detailed scans 20,152
Highest payout 5,745,288 cr
Total hyperspace distance 90,036 ly
Total hyperspace jumps 2,793
Max distance from start 25,843.92 ly
Max distance from Sol 25,899.99 ly
Max distance from Colonia 22,389.06 ly
Approximate time played 2W 3D 5H 39M

Passengers

Total bulk passengers delivered 560
Total VIPs delivered 0
Total delivered 560
Total ejected 0

Crafting

Number of engineers used 3
Number of upgrades generated 109
Grade 1 upgrades generated 53
Grade 2 upgrades generated 38
Grade 3 upgrades generated 16
Grade 4 upgrades generated 2

Crew

Crew credits earned 12,010,000 cr
Crew hired 2
Crew fired 1
Crew lost 1

Multi-Crew

Total time in multi-crew 3H 40M 1S
Time in gunner role 2H 16M 18S