CMDR ASJoker profile
(Anaconda)
Federation: Chief Petty Officer
Empire: Master
Balance |
|
---|---|
Current assets | 2,076,332,930 cr |
Credits spent on ships | 628,545,352 cr |
Credits spent on outfitting | 1,315,263,217 cr |
Credits spent on repairs | 2,042,829 cr |
Credits spent on fuel | 145,386 cr |
Credits spent on munitions | 210,761 cr |
Insurance claims | 15 |
Total claim costs | 21,973,004 cr |
Combat |
|
Bounties claimed | 757 |
Profit from bounties | 132,847,975 cr |
Combat bonds | 479 |
Profit from combat bonds | 36,061,153 cr |
Assassinations | 35 |
Profit from assassinations | 3,750,628 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 78 |
Crime |
|
Fines issued | 52 |
Lifetime fines value | 819,412 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 8,810 cr |
Highest bounty issued | 7,500 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 117,737 cr |
Commodities smuggled | 27 |
Average profit | 10,703 cr |
Highest single transaction | 98,345 cr |
Trading |
|
Market network | 89 |
Trading profit | 270,424,295 cr |
Commodities traded | 28,949 |
Average profit | 1,165,622 cr |
Highest single transaction | 18,267,984 cr |
Mining |
|
Profits from mining | 2,206,152 cr |
Minerals refined | 231 |
Materials collected | 12,274 |
Exploration |
|
Systems visited | 1,765 |
Profits from exploration | 92,941,690 cr |
Level 2 detailed scans | 7,305 |
Level 3 detailed scans | 21,743 |
Highest payout | 5,224,842 cr |
Total hyperspace distance | 52,747 ly |
Total hyperspace jumps | 2,241 |
Max distance from start | 5,086.26 ly |
Max distance from Sol | 5,141.38 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 2W 3D 7H 18M |
Passengers |
|
Total bulk passengers delivered | 105 |
Total VIPs delivered | 1,205 |
Total delivered | 1,310 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 140 |
Total profit | 4,047,941 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,126 |
Grade 1 upgrades generated | 197 |
Grade 2 upgrades generated | 181 |
Grade 3 upgrades generated | 233 |
Grade 4 upgrades generated | 220 |
Grade 5 upgrades generated | 295 |
Crew |
|
Crew credits earned | 105,875,671 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1M 12S |