CMDR Taneth profile
(Imperial Clipper)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 16,470,794,801 cr |
Credits spent on ships | 1,802,474,546 cr |
Credits spent on outfitting | 5,410,029,202 cr |
Credits spent on repairs | 43,909,917 cr |
Credits spent on fuel | 695,583 cr |
Credits spent on munitions | 6,297,064 cr |
Insurance claims | 120 |
Total claim costs | 1,500,979,225 cr |
Combat |
|
Bounties claimed | 2,069 |
Profit from bounties | 460,046,812 cr |
Combat bonds | 1,892 |
Profit from combat bonds | 5,333,939,486 cr |
Assassinations | 24 |
Profit from assassinations | 19,572,223 cr |
Highest single reward | 1,594,197 cr |
Skimmers killed | 124 |
Crime |
|
Fines issued | 123 |
Lifetime fines value | 4,161,659 cr |
Bounties received/earned | 75 |
Lifetime bounty value | 98,100 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 8,644 cr |
Commodities smuggled | 1 |
Average profit | 8,644 cr |
Highest single transaction | 8,644 cr |
Trading |
|
Market network | 57 |
Trading profit | 1,395,883,639 cr |
Commodities traded | 67,765 |
Average profit | 4,142,088 cr |
Highest single transaction | 88,039,237 cr |
Mining |
|
Profits from mining | 352,233,009 cr |
Minerals refined | 1,618 |
Materials collected | 31,847 |
Exploration |
|
Systems visited | 9,657 |
Profits from exploration | 3,579,123,296 cr |
Level 2 detailed scans | 71,207 |
Level 3 detailed scans | 71,205 |
Highest payout | 18,416,106 cr |
Total hyperspace distance | 550,156 ly |
Total hyperspace jumps | 13,176 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 10W 4D 4H 24M |
Passengers |
|
Total bulk passengers delivered | 4,272 |
Total VIPs delivered | 106 |
Total delivered | 4,378 |
Total ejected | 224 |
Search and Rescue |
|
Total items rescued | 87 |
Total profit | 2,969,359 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 4,407 |
Grade 1 upgrades generated | 511 |
Grade 2 upgrades generated | 547 |
Grade 3 upgrades generated | 745 |
Grade 4 upgrades generated | 802 |
Grade 5 upgrades generated | 1,802 |
Crew |
|
Crew credits earned | 5,284,631,262 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 13H 21M 1S |
Time in gunner role | 16M 46S |
Time in fighter con role | 11M 13S |