CMDR Lion- profile
(Python)
Federation: Post Commander
Empire: Squire
Balance |
|
---|---|
Current assets | 1,265,154,178 cr |
Credits spent on ships | 343,533,726 cr |
Credits spent on outfitting | 807,654,686 cr |
Credits spent on repairs | 6,601,149 cr |
Credits spent on fuel | 170,839 cr |
Credits spent on munitions | 1,155,682 cr |
Insurance claims | 59 |
Total claim costs | 90,768,642 cr |
Combat |
|
Bounties claimed | 509 |
Profit from bounties | 50,445,907 cr |
Combat bonds | 307 |
Profit from combat bonds | 12,407,923 cr |
Assassinations | 88 |
Profit from assassinations | 37,999,214 cr |
Highest single reward | 921,639 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 124 |
Lifetime fines value | 1,107,370 cr |
Bounties received/earned | 80 |
Lifetime bounty value | 147,650 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 1,154,154 cr |
Commodities smuggled | 316 |
Average profit | 57,708 cr |
Highest single transaction | 515,151 cr |
Trading |
|
Market network | 199 |
Trading profit | 61,121,420 cr |
Commodities traded | 24,871 |
Average profit | 106,856 cr |
Highest single transaction | 8,539,389 cr |
Mining |
|
Profits from mining | 1,706,126 cr |
Minerals refined | 25 |
Materials collected | 6,544 |
Exploration |
|
Systems visited | 4,203 |
Profits from exploration | 154,173,250 cr |
Level 2 detailed scans | 15,827 |
Level 3 detailed scans | 12,862 |
Highest payout | 3,057,458 cr |
Total hyperspace distance | 172,757 ly |
Total hyperspace jumps | 6,345 |
Max distance from start | 26,736.98 ly |
Max distance from Sol | 26,792.16 ly |
Max distance from Colonia | 26,002.40 ly |
Approximate time played | 4W 6D 14H 13M |
Passengers |
|
Total bulk passengers delivered | 207 |
Total VIPs delivered | 137 |
Total delivered | 344 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 89 |
Total profit | 9,542,175 cr |
Total rescue transactions | 24 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 271 |
Grade 1 upgrades generated | 107 |
Grade 2 upgrades generated | 75 |
Grade 3 upgrades generated | 70 |
Grade 4 upgrades generated | 19 |
Crew |
|
Crew credits earned | 37,539,072 cr |
Crew hired | 12 |
Crew fired | 11 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 20M 22S |