CMDR Garyanych profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12,729,390,419 cr |
Credits spent on ships | 1,059,622,243 cr |
Credits spent on outfitting | 2,534,904,397 cr |
Credits spent on repairs | 21,358,734 cr |
Credits spent on fuel | 494,233 cr |
Credits spent on munitions | 1,850,044 cr |
Insurance claims | 140 |
Total claim costs | 410,091,673 cr |
Combat |
|
Bounties claimed | 1,610 |
Profit from bounties | 74,153,716 cr |
Combat bonds | 183 |
Profit from combat bonds | 6,871,480 cr |
Assassinations | 46 |
Profit from assassinations | 45,473,071 cr |
Highest single reward | 1,658,900 cr |
Skimmers killed | 1,045 |
Crime |
|
Fines issued | 980 |
Lifetime fines value | 3,554,129 cr |
Bounties received/earned | 1,225 |
Lifetime bounty value | 993,660 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 418,815 cr |
Commodities smuggled | 153 |
Average profit | 23,268 cr |
Highest single transaction | 257,800 cr |
Trading |
|
Market network | 73 |
Trading profit | 17,489,804 cr |
Commodities traded | 63,464 |
Average profit | 41,942 cr |
Highest single transaction | 3,068,880 cr |
Mining |
|
Profits from mining | 2,385,226,735 cr |
Minerals refined | 515 |
Materials collected | 18,137 |
Exploration |
|
Systems visited | 5,043 |
Profits from exploration | 825,385,923 cr |
Level 2 detailed scans | 14,376 |
Level 3 detailed scans | 17,679 |
Highest payout | 16,293,002 cr |
Total hyperspace distance | 295,672 ly |
Total hyperspace jumps | 7,118 |
Max distance from start | 31,382.69 ly |
Max distance from Sol | 31,447.64 ly |
Max distance from Colonia | 23,669.99 ly |
Approximate time played | 11W 6D 16H 25M |
Passengers |
|
Total bulk passengers delivered | 1,359 |
Total VIPs delivered | 4,191 |
Total delivered | 5,550 |
Total ejected | 70 |
Search and Rescue |
|
Total items rescued | 43 |
Total profit | 870,945 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2,018 |
Grade 1 upgrades generated | 535 |
Grade 2 upgrades generated | 280 |
Grade 3 upgrades generated | 336 |
Grade 4 upgrades generated | 325 |
Grade 5 upgrades generated | 542 |
Crew |
|
Crew credits earned | 14,624,119 cr |
Crew hired | 5 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 11H 2M 41S |
Time in gunner role | 2M 50S |
Total credits accrued | 572,165 cr |