CMDR mirukawa profile
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 2,401,236,816 cr |
Credits spent on ships | 791,054,702 cr |
Credits spent on outfitting | 2,345,760,978 cr |
Credits spent on repairs | 4,545,664 cr |
Credits spent on fuel | 45,308 cr |
Credits spent on munitions | 490,651 cr |
Insurance claims | 16 |
Total claim costs | 124,773,586 cr |
Combat |
|
Bounties claimed | 943 |
Profit from bounties | 159,510,880 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 11 |
Profit from assassinations | 153,580 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 30 |
Lifetime fines value | 41,113 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 7,950 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 8 |
Trading profit | 317,939 cr |
Commodities traded | 466 |
Average profit | 22,710 cr |
Highest single transaction | 148,995 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 7,660 |
Exploration |
|
Systems visited | 968 |
Profits from exploration | 13,307,084 cr |
Level 2 detailed scans | 1,353 |
Level 3 detailed scans | 1,404 |
Highest payout | 1,648,478 cr |
Total hyperspace distance | 40,801 ly |
Total hyperspace jumps | 1,227 |
Max distance from start | 6,136.85 ly |
Max distance from Sol | 8,669.63 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 1W 2D 13H 34M |
Search and Rescue |
|
Total items rescued | 38 |
Total profit | 322,356 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 321 |
Grade 1 upgrades generated | 56 |
Grade 2 upgrades generated | 81 |
Grade 3 upgrades generated | 79 |
Grade 4 upgrades generated | 67 |
Grade 5 upgrades generated | 38 |
Crew |
|
Crew credits earned | 229,145,988 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 10H 25M 38S |
Time in gunner role | 1M 40S |
Time in fighter con role | 1H 3M 22S |
Total credits accrued | 7,998,787 cr |
Total fines accrued | 500 cr |