CMDR Te Grover profile
(Alliance Chieftain)
Federation: Midshipman
Empire: None
Balance |
|
---|---|
Current assets | 12,967,223,779 cr |
Credits spent on ships | 606,587,194 cr |
Credits spent on outfitting | 757,882,242 cr |
Credits spent on repairs | 1,810,537 cr |
Credits spent on fuel | 99,456 cr |
Credits spent on munitions | 438,957 cr |
Insurance claims | 16 |
Total claim costs | 71,538,593 cr |
Combat |
|
Bounties claimed | 147 |
Profit from bounties | 27,123,516 cr |
Combat bonds | 69 |
Profit from combat bonds | 8,079,276 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 902,478 cr |
Skimmers killed | 24 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 55,885 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 8,000 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 29 |
Trading profit | 158,288,909 cr |
Commodities traded | 3,768 |
Average profit | 2,029,345 cr |
Highest single transaction | 78,970,728 cr |
Mining |
|
Profits from mining | 3,027,622 cr |
Minerals refined | 76 |
Materials collected | 13,636 |
Exploration |
|
Systems visited | 2,003 |
Profits from exploration | 807,026,847 cr |
Level 2 detailed scans | 19,007 |
Level 3 detailed scans | 19,007 |
Highest payout | 14,888,236 cr |
Total hyperspace distance | 114,330 ly |
Total hyperspace jumps | 2,444 |
Max distance from start | 21,871.43 ly |
Max distance from Sol | 22,002.15 ly |
Max distance from Colonia | 23,934.54 ly |
Approximate time played | 19W 6D 16H 19M |
Passengers |
|
Total bulk passengers delivered | 202 |
Total VIPs delivered | 0 |
Total delivered | 202 |
Total ejected | 60 |
Search and Rescue |
|
Total items rescued | 47 |
Total profit | 1,353,865 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 611 |
Grade 1 upgrades generated | 121 |
Grade 2 upgrades generated | 139 |
Grade 3 upgrades generated | 147 |
Grade 4 upgrades generated | 133 |
Grade 5 upgrades generated | 71 |