Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6,605,747,415 cr |
Credits spent on ships | 1,922,423,334 cr |
Credits spent on outfitting | 5,839,438,275 cr |
Credits spent on repairs | 68,365,905 cr |
Credits spent on fuel | 1,799,534 cr |
Credits spent on munitions | 3,520,149 cr |
Insurance claims | 132 |
Total claim costs | 468,167,314 cr |
Combat |
|
Bounties claimed | 9,635 |
Profit from bounties | 324,834,322 cr |
Combat bonds | 1,995 |
Profit from combat bonds | 56,130,692 cr |
Assassinations | 8 |
Profit from assassinations | 1,527,156 cr |
Highest single reward | 459,196 cr |
Skimmers killed | 817 |
Crime |
|
Fines issued | 561 |
Lifetime fines value | 5,775,284 cr |
Bounties received/earned | 1,023 |
Lifetime bounty value | 765,368 cr |
Highest bounty issued | 14,775 cr |
Smuggling |
|
Black market network | 64 |
Black market profit | 4,947,950 cr |
Commodities smuggled | 1,878 |
Average profit | 29,452 cr |
Highest single transaction | 586,356 cr |
Trading |
|
Market network | 431 |
Trading profit | 569,877,696 cr |
Commodities traded | 323,796 |
Average profit | 249,290 cr |
Highest single transaction | 16,495,311 cr |
Mining |
|
Profits from mining | 148,641,922 cr |
Minerals refined | 3,165 |
Materials collected | 26,849 |
Exploration |
|
Systems visited | 29,849 |
Profits from exploration | 2,725,005,779 cr |
Level 2 detailed scans | 24,922 |
Level 3 detailed scans | 155,115 |
Highest payout | 13,962,264 cr |
Total hyperspace distance | 1,650,632 ly |
Total hyperspace jumps | 42,527 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 36W 4D 17H 20M |
Passengers |
|
Total bulk passengers delivered | 2,524 |
Total VIPs delivered | 3,712 |
Total delivered | 6,236 |
Total ejected | 326 |
Search and Rescue |
|
Total items rescued | 32 |
Total profit | 651,220 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2,066 |
Grade 1 upgrades generated | 643 |
Grade 2 upgrades generated | 209 |
Grade 3 upgrades generated | 389 |
Grade 4 upgrades generated | 346 |
Grade 5 upgrades generated | 479 |
Crew |
|
Crew credits earned | 241,315,640 cr |
Crew hired | 28 |
Crew fired | 23 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1H 13M 6S |