CMDR qin shi haung profile
Federation: Lt. Commander
Empire: None
Balance |
|
---|---|
Current assets | 2,341,353,792 cr |
Credits spent on ships | 1,812,591,719 cr |
Credits spent on outfitting | 2,631,170,086 cr |
Credits spent on repairs | 8,530,762 cr |
Credits spent on fuel | 186,121 cr |
Credits spent on munitions | 811,826 cr |
Insurance claims | 30 |
Total claim costs | 94,093,985 cr |
Combat |
|
Bounties claimed | 1,391 |
Profit from bounties | 383,004,107 cr |
Combat bonds | 40 |
Profit from combat bonds | 2,808,946 cr |
Assassinations | 39 |
Profit from assassinations | 21,959,833 cr |
Highest single reward | 1,600,202 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 51 |
Lifetime fines value | 111,743 cr |
Bounties received/earned | 41 |
Lifetime bounty value | 115,600 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 48,205 cr |
Commodities smuggled | 10 |
Average profit | 12,051 cr |
Highest single transaction | 35,196 cr |
Trading |
|
Market network | 62 |
Trading profit | 1,225,491,171 cr |
Commodities traded | 53,108 |
Average profit | 2,974,493 cr |
Highest single transaction | 32,628,375 cr |
Mining |
|
Profits from mining | 637,172,672 cr |
Minerals refined | 4,333 |
Materials collected | 9,502 |
Exploration |
|
Systems visited | 1,267 |
Profits from exploration | 41,301,722 cr |
Level 2 detailed scans | 2,189 |
Level 3 detailed scans | 2,189 |
Highest payout | 3,230,492 cr |
Total hyperspace distance | 51,378 ly |
Total hyperspace jumps | 2,354 |
Max distance from start | 18,372.04 ly |
Max distance from Sol | 18,439.54 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 4W 2D 18H 8M |
Passengers |
|
Total bulk passengers delivered | 32 |
Total VIPs delivered | 55 |
Total delivered | 87 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 42 |
Total profit | 1,029,132 cr |
Total rescue transactions | 31 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 742 |
Grade 1 upgrades generated | 415 |
Grade 2 upgrades generated | 179 |
Grade 3 upgrades generated | 85 |
Grade 4 upgrades generated | 52 |
Grade 5 upgrades generated | 11 |
Crew |
|
Crew credits earned | 81,701,964 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 2 |