CMDR Reusable-Box profile
(Asp Explorer)
Federation: Warrant Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 1,446,393,453 cr |
Credits spent on ships | 331,052,584 cr |
Credits spent on outfitting | 378,143,290 cr |
Credits spent on repairs | 1,539,320 cr |
Credits spent on fuel | 215,708 cr |
Credits spent on munitions | 663,426 cr |
Insurance claims | 18 |
Total claim costs | 20,733,623 cr |
Combat |
|
Bounties claimed | 1,061 |
Profit from bounties | 46,008,749 cr |
Combat bonds | 21 |
Profit from combat bonds | 898,617 cr |
Assassinations | 15 |
Profit from assassinations | 1,734,843 cr |
Highest single reward | 973,419 cr |
Skimmers killed | 31 |
Crime |
|
Fines issued | 92 |
Lifetime fines value | 325,149 cr |
Bounties received/earned | 47 |
Lifetime bounty value | 32,745 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 161,434 cr |
Commodities smuggled | 64 |
Average profit | 8,497 cr |
Highest single transaction | 24,864 cr |
Trading |
|
Market network | 107 |
Trading profit | 683,819,180 cr |
Commodities traded | 77,714 |
Average profit | 2,220,192 cr |
Highest single transaction | 35,186,592 cr |
Mining |
|
Profits from mining | 142,909,263 cr |
Minerals refined | 752 |
Materials collected | 3,905 |
Exploration |
|
Systems visited | 1,781 |
Profits from exploration | 121,557,547 cr |
Level 2 detailed scans | 7,959 |
Level 3 detailed scans | 11,080 |
Highest payout | 9,407,544 cr |
Total hyperspace distance | 46,314 ly |
Total hyperspace jumps | 2,584 |
Max distance from start | 1,713.03 ly |
Max distance from Sol | 1,697.61 ly |
Max distance from Colonia | 22,943.29 ly |
Approximate time played | 2W 2D 8H 40M |
Passengers |
|
Total bulk passengers delivered | 140 |
Total VIPs delivered | 380 |
Total delivered | 520 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 360,988 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 212 |
Grade 1 upgrades generated | 101 |
Grade 2 upgrades generated | 50 |
Grade 3 upgrades generated | 28 |
Grade 4 upgrades generated | 20 |
Grade 5 upgrades generated | 13 |
Crew |
|
Crew credits earned | 18,036,137 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 7M 52S |