CMDR Rald profile
Federation: Midshipman
Empire: None
Balance |
|
---|---|
Current assets | 1,749,410,175 cr |
Credits spent on ships | 10,526,986 cr |
Credits spent on outfitting | 70,769,230 cr |
Credits spent on repairs | 222,279 cr |
Credits spent on fuel | 21,349 cr |
Credits spent on munitions | 160,857 cr |
Insurance claims | 3 |
Total claim costs | 3,291,340 cr |
Combat |
|
Bounties claimed | 508 |
Profit from bounties | 72,780,505 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 14 |
Profit from assassinations | 2,194,187 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 77 |
Lifetime fines value | 20,979 cr |
Bounties received/earned | 141 |
Lifetime bounty value | 549,800 cr |
Highest bounty issued | 25,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 14,393 cr |
Commodities smuggled | 1 |
Average profit | 14,393 cr |
Highest single transaction | 14,393 cr |
Trading |
|
Market network | 6 |
Trading profit | -169,482 cr |
Commodities traded | 17 |
Average profit | -15,407 cr |
Highest single transaction | 56,228 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 2,610 |
Exploration |
|
Systems visited | 968 |
Profits from exploration | 282,996,985 cr |
Level 2 detailed scans | 7,847 |
Level 3 detailed scans | 7,847 |
Highest payout | 17,377,281 cr |
Total hyperspace distance | 27,318 ly |
Total hyperspace jumps | 1,102 |
Max distance from start | 7,073.01 ly |
Max distance from Sol | 7,014.36 ly |
Max distance from Colonia | 28,601.03 ly |
Approximate time played | 1W 5D 2H 48M |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 26 |
Grade 1 upgrades generated | 13 |
Grade 2 upgrades generated | 6 |
Grade 3 upgrades generated | 7 |