CMDR kaffenor profile
(Krait MkII)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 24,992,614,496 cr |
Credits spent on ships | 1,152,176,815 cr |
Credits spent on outfitting | 3,002,796,175 cr |
Credits spent on repairs | 17,010,414 cr |
Credits spent on fuel | 310,447 cr |
Credits spent on munitions | 2,073,535 cr |
Insurance claims | 56 |
Total claim costs | 329,287,798 cr |
Combat |
|
Bounties claimed | 1,047 |
Profit from bounties | 135,494,974 cr |
Combat bonds | 2,817 |
Profit from combat bonds | 7,808,638,431 cr |
Assassinations | 26 |
Profit from assassinations | 8,175,556 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 123,980 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 11,650 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 12,244 cr |
Commodities smuggled | 21 |
Average profit | 2,449 cr |
Highest single transaction | 2,820 cr |
Trading |
|
Market network | 122 |
Trading profit | 3,566,230,722 cr |
Commodities traded | 31,272 |
Average profit | 7,603,903 cr |
Highest single transaction | 340,597,840 cr |
Mining |
|
Profits from mining | 3,562,892,199 cr |
Minerals refined | 8,488 |
Materials collected | 25,327 |
Exploration |
|
Systems visited | 6,946 |
Profits from exploration | 2,376,942,117 cr |
Level 2 detailed scans | 57,313 |
Level 3 detailed scans | 57,313 |
Highest payout | 15,857,825 cr |
Total hyperspace distance | 278,031 ly |
Total hyperspace jumps | 9,877 |
Max distance from start | 34,352.69 ly |
Max distance from Sol | 34,379.68 ly |
Max distance from Colonia | 23,666.82 ly |
Approximate time played | 15W 5D 19H 35M |
Passengers |
|
Total bulk passengers delivered | 1,538 |
Total VIPs delivered | 16,311 |
Total delivered | 17,849 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 252,077 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 1,580 |
Grade 1 upgrades generated | 355 |
Grade 2 upgrades generated | 252 |
Grade 3 upgrades generated | 309 |
Grade 4 upgrades generated | 305 |
Grade 5 upgrades generated | 359 |
Multi-Crew |
|
Total time in multi-crew | 5H 37M 16S |
Time in gunner role | 8M 32S |