CMDR Machdi profile
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 4,687,672,559 cr |
Credits spent on ships | 276,816,339 cr |
Credits spent on outfitting | 489,939,538 cr |
Credits spent on repairs | 865,607 cr |
Credits spent on fuel | 15,511 cr |
Credits spent on munitions | 244,514 cr |
Insurance claims | 3 |
Total claim costs | 24,399,040 cr |
Combat |
|
Bounties claimed | 163 |
Profit from bounties | 22,249,190 cr |
Combat bonds | 16 |
Profit from combat bonds | 542,399 cr |
Assassinations | 6 |
Profit from assassinations | 3,335,881 cr |
Highest single reward | 1,142,855 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 21 |
Lifetime fines value | 4,250 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 17,300 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 36,380 cr |
Commodities smuggled | 6 |
Average profit | 9,095 cr |
Highest single transaction | 14,976 cr |
Trading |
|
Market network | 22 |
Trading profit | 33,645,476 cr |
Commodities traded | 1,312 |
Average profit | 560,758 cr |
Highest single transaction | 6,415,614 cr |
Mining |
|
Profits from mining | 11,195,482 cr |
Minerals refined | 67 |
Materials collected | 4,642 |
Exploration |
|
Systems visited | 1,047 |
Profits from exploration | 756,924,168 cr |
Level 2 detailed scans | 11,747 |
Level 3 detailed scans | 11,747 |
Highest payout | 21,823,018 cr |
Total hyperspace distance | 57,792 ly |
Total hyperspace jumps | 1,105 |
Max distance from start | 24,478.33 ly |
Max distance from Sol | 24,612.70 ly |
Max distance from Colonia | 22,580.79 ly |
Approximate time played | 2W 2D 2H 51M |
Passengers |
|
Total bulk passengers delivered | 4 |
Total VIPs delivered | 0 |
Total delivered | 4 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 511,917 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 120 |
Grade 1 upgrades generated | 28 |
Grade 2 upgrades generated | 30 |
Grade 3 upgrades generated | 39 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 11 |
Crew |
|
Crew credits earned | 4,392,265 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 17M 29S |