CMDR Mikeil Dalzieleron profile
(Python)
Federation: Vice Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 759,695,829 cr |
Credits spent on ships | 341,292,092 cr |
Credits spent on outfitting | 531,722,726 cr |
Credits spent on repairs | 1,406,371 cr |
Credits spent on fuel | 232,015 cr |
Credits spent on munitions | 409,272 cr |
Insurance claims | 19 |
Total claim costs | 25,694,744 cr |
Combat |
|
Bounties claimed | 813 |
Profit from bounties | 38,049,261 cr |
Combat bonds | 369 |
Profit from combat bonds | 6,019,132 cr |
Assassinations | 50 |
Profit from assassinations | 7,640,315 cr |
Highest single reward | 965,508 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 49 |
Lifetime fines value | 343,479 cr |
Bounties received/earned | 14 |
Lifetime bounty value | 30,200 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 42 |
Black market profit | 2,096,558 cr |
Commodities smuggled | 911 |
Average profit | 29,951 cr |
Highest single transaction | 268,585 cr |
Trading |
|
Market network | 136 |
Trading profit | 29,881,255 cr |
Commodities traded | 8,566 |
Average profit | 94,861 cr |
Highest single transaction | 10,145,640 cr |
Mining |
|
Profits from mining | 307,090 cr |
Minerals refined | 99 |
Materials collected | 2,976 |
Exploration |
|
Systems visited | 1,724 |
Profits from exploration | 159,473,062 cr |
Level 2 detailed scans | 5,019 |
Level 3 detailed scans | 4,971 |
Highest payout | 13,298,132 cr |
Total hyperspace distance | 47,042 ly |
Total hyperspace jumps | 2,519 |
Max distance from start | 5,101.72 ly |
Max distance from Sol | 5,041.08 ly |
Max distance from Colonia | 26,843.54 ly |
Approximate time played | 4W 1D 13H 10M |
Passengers |
|
Total bulk passengers delivered | 12 |
Total VIPs delivered | 0 |
Total delivered | 12 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 152 |
Total profit | 3,641,598 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 247 |
Grade 1 upgrades generated | 96 |
Grade 2 upgrades generated | 75 |
Grade 3 upgrades generated | 35 |
Grade 4 upgrades generated | 28 |
Grade 5 upgrades generated | 13 |
Crew |
|
Crew credits earned | 5,829,871 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 28M 4S |
Time in gunner role | 4M 30S |