CMDR Williant Felis profile
(Type-9 Heavy)
Federation: Admiral
Empire: Knight
Balance |
|
---|---|
Current assets | 1,194,610,413 cr |
Credits spent on ships | 1,000,586,192 cr |
Credits spent on outfitting | 633,487,133 cr |
Credits spent on repairs | 6,304,813 cr |
Credits spent on fuel | 160,920 cr |
Credits spent on munitions | 119,358 cr |
Insurance claims | 52 |
Total claim costs | 101,384,440 cr |
Combat |
|
Bounties claimed | 64 |
Profit from bounties | 1,452,664 cr |
Combat bonds | 8 |
Profit from combat bonds | 580,000 cr |
Assassinations | 12 |
Profit from assassinations | 5,634,880 cr |
Highest single reward | 339,664 cr |
Skimmers killed | 36 |
Crime |
|
Fines issued | 68 |
Lifetime fines value | 2,072,729 cr |
Bounties received/earned | 46 |
Lifetime bounty value | 42,250 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 497,584 cr |
Commodities smuggled | 222 |
Average profit | 14,217 cr |
Highest single transaction | 209,081 cr |
Trading |
|
Market network | 65 |
Trading profit | 15,375,311 cr |
Commodities traded | 827 |
Average profit | 68,032 cr |
Highest single transaction | 2,511,036 cr |
Mining |
|
Profits from mining | 14,161,133 cr |
Minerals refined | 244 |
Materials collected | 2,887 |
Exploration |
|
Systems visited | 3,445 |
Profits from exploration | 7,661,322 cr |
Level 2 detailed scans | 1,114 |
Level 3 detailed scans | 1,039 |
Highest payout | 377,796 cr |
Total hyperspace distance | 87,832 ly |
Total hyperspace jumps | 6,373 |
Max distance from start | 5,548.45 ly |
Max distance from Sol | 270.68 ly |
Max distance from Colonia | 22,148.10 ly |
Approximate time played | 9W 2D 21H 12M |
Passengers |
|
Total bulk passengers delivered | 8,772 |
Total VIPs delivered | 458 |
Total delivered | 9,230 |
Total ejected | 133 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 179,017 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 48 |
Grade 1 upgrades generated | 20 |
Grade 2 upgrades generated | 14 |
Grade 3 upgrades generated | 7 |
Grade 4 upgrades generated | 7 |
Crew |
|
Crew credits earned | 336,984 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 1 |