CMDR Nova Scorpius profile
Profile

Commander name:
Current ship:
[NO-30T]
(Alliance Chieftain)
(Alliance Chieftain)
Member since:
May 20, 2024
Distances submitted:
0
Systems visited:
2,164
Systems discovered first:
916
Balance:
884,571,620 Cr

Ranks
Defenceless
Collector
Federation: Midshipman
Empire: None
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 980,478,001 cr |
Credits spent on ships | 240,680,959 cr |
Credits spent on outfitting | 82,659,195 cr |
Credits spent on repairs | 1,070,036 cr |
Credits spent on fuel | 92,010 cr |
Credits spent on munitions | 494,038 cr |
Insurance claims | 22 |
Total claim costs | 19,666,192 cr |
Combat |
|
Bounties claimed | 199 |
Profit from bounties | 30,137,939 cr |
Combat bonds | 1 |
Profit from combat bonds | 3,000 cr |
Assassinations | 5 |
Profit from assassinations | 2,410,355 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 337,754 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 8,700 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 67,868 cr |
Commodities smuggled | 6 |
Average profit | 16,967 cr |
Highest single transaction | 32,754 cr |
Trading |
|
Market network | 50 |
Trading profit | 2,278,012 cr |
Commodities traded | 503 |
Average profit | 20,899 cr |
Highest single transaction | 209,406 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 1,899 |
Exploration |
|
Systems visited | 2,710 |
Profits from exploration | 456,650,324 cr |
Level 2 detailed scans | 21,685 |
Level 3 detailed scans | 21,683 |
Highest payout | 10,868,294 cr |
Total hyperspace distance | 153,434 ly |
Total hyperspace jumps | 2,964 |
Max distance from start | 65,177.97 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 4W 4D 11H 40M |
Search and Rescue |
|
Total items rescued | 30 |
Total profit | 708,301 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 89 |
Grade 1 upgrades generated | 38 |
Grade 2 upgrades generated | 21 |
Grade 3 upgrades generated | 25 |
Grade 4 upgrades generated | 5 |
Crew |
|
Crew credits earned | 151,529 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 45M 36S |
Time in gunner role | 36M 24S |