CMDR Sleepy Sleepy profile
Profile

Commander name:
Current ship:
Type-9 Heavy [TR-SS6]
(Type-9 Heavy)
(Type-9 Heavy)
Member since:
Aug 24, 2024
Distances submitted:
0
Systems visited:
2,195
Systems discovered first:
476
Balance:
42,535,794 Cr

Ranks
Defenceless
Directionless
Federation: None
Empire: None
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 316,065,987 cr |
Credits spent on ships | 135,301,835 cr |
Credits spent on outfitting | 174,596,775 cr |
Credits spent on repairs | 433,455 cr |
Credits spent on fuel | 63,047 cr |
Credits spent on munitions | 31,580 cr |
Insurance claims | 5 |
Total claim costs | 2,271,652 cr |
Combat |
|
Bounties claimed | 0 |
Profit from bounties | 0 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 2 |
Lifetime fines value | 500 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 1,800 cr |
Highest bounty issued | 200 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 11 |
Trading profit | 2,234,083 cr |
Commodities traded | 961 |
Average profit | 139,630 cr |
Highest single transaction | 561,150 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 7 |
Materials collected | 5,408 |
Exploration |
|
Systems visited | 1,760 |
Profits from exploration | 74,142,233 cr |
Level 2 detailed scans | 6,293 |
Level 3 detailed scans | 6,293 |
Highest payout | 2,911,133 cr |
Total hyperspace distance | 144,815 ly |
Total hyperspace jumps | 2,159 |
Max distance from start | 21,983.31 ly |
Max distance from Sol | 22,001.15 ly |
Max distance from Colonia | 26,450.71 ly |
Approximate time played | 1W 1D 5H 47M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 12 |
Total delivered | 12 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 90 |
Grade 1 upgrades generated | 31 |
Grade 2 upgrades generated | 18 |
Grade 3 upgrades generated | 19 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 10 |