CMDR Ryan Liu profile
(Imperial Courier)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 2,333,261,562 cr |
Credits spent on ships | 2,894,227,576 cr |
Credits spent on outfitting | 3,335,608,127 cr |
Credits spent on repairs | 19,284,744 cr |
Credits spent on fuel | 406,142 cr |
Credits spent on munitions | 4,967,314 cr |
Insurance claims | 96 |
Total claim costs | 320,743,033 cr |
Combat |
|
Bounties claimed | 4,621 |
Profit from bounties | 478,929,610 cr |
Combat bonds | 2,730 |
Profit from combat bonds | 91,687,859 cr |
Assassinations | 199 |
Profit from assassinations | 142,502,607 cr |
Highest single reward | 2,162,927 cr |
Skimmers killed | 84 |
Crime |
|
Fines issued | 312 |
Lifetime fines value | 3,466,432 cr |
Bounties received/earned | 518 |
Lifetime bounty value | 1,035,930 cr |
Highest bounty issued | 10,450 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 485,423 cr |
Commodities smuggled | 587 |
Average profit | 53,936 cr |
Highest single transaction | 296,832 cr |
Trading |
|
Market network | 96 |
Trading profit | 466,629,210 cr |
Commodities traded | 40,623 |
Average profit | 984,450 cr |
Highest single transaction | 71,109,108 cr |
Mining |
|
Profits from mining | 354,966,798 cr |
Minerals refined | 1,259 |
Materials collected | 21,825 |
Exploration |
|
Systems visited | 5,317 |
Profits from exploration | 474,194,168 cr |
Level 2 detailed scans | 15,318 |
Level 3 detailed scans | 23,506 |
Highest payout | 11,883,880 cr |
Total hyperspace distance | 317,281 ly |
Total hyperspace jumps | 8,733 |
Max distance from start | 25,901.44 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,490.33 ly |
Approximate time played | 15W 13H 5M |
Passengers |
|
Total bulk passengers delivered | 6,381 |
Total VIPs delivered | 3,301 |
Total delivered | 9,682 |
Total ejected | 52 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 375,441 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2,327 |
Grade 1 upgrades generated | 796 |
Grade 2 upgrades generated | 372 |
Grade 3 upgrades generated | 622 |
Grade 4 upgrades generated | 227 |
Grade 5 upgrades generated | 310 |
Crew |
|
Crew credits earned | 134,444,824 cr |
Crew hired | 568 |
Crew fired | 561 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 16H 48M 50S |
Time in gunner role | 20M 54S |