CMDR Fatelior profile
Profile

Commander name:
Current ship:
Solar Flame [XF-683]
(Krait Mk II)
(Krait Mk II)
Member since:
Nov 17, 2024
Distances submitted:
0
Systems visited:
897
Systems discovered first:
83
Balance:
159,571,957 Cr

Ranks
Defenceless
Mostly Directionless
Federation: Cadet
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 264,811,632 cr |
Credits spent on ships | 117,211,062 cr |
Credits spent on outfitting | 57,740,727 cr |
Credits spent on repairs | 828,575 cr |
Credits spent on fuel | 31,228 cr |
Credits spent on munitions | 64,358 cr |
Insurance claims | 0 |
Total claim costs | 0 cr |
Combat |
|
Bounties claimed | 7 |
Profit from bounties | 1,726,416 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 951,898 cr |
Highest single reward | 376,614 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 5 |
Lifetime fines value | 127,310 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 1,800 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 20 |
Trading profit | 25,566,019 cr |
Commodities traded | 3,934 |
Average profit | 639,150 cr |
Highest single transaction | 3,224,200 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 326 |
Exploration |
|
Systems visited | 780 |
Profits from exploration | 43,205,748 cr |
Level 2 detailed scans | 2,246 |
Level 3 detailed scans | 2,246 |
Highest payout | 7,335,135 cr |
Total hyperspace distance | 56,968 ly |
Total hyperspace jumps | 892 |
Max distance from start | 21,998.76 ly |
Max distance from Sol | 22,016.57 ly |
Max distance from Colonia | 22,451.32 ly |
Approximate time played | 3D 10H 18M |
Passengers |
|
Total bulk passengers delivered | 581 |
Total VIPs delivered | 122 |
Total delivered | 703 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 119,947 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 17 |
Grade 1 upgrades generated | 15 |
Grade 2 upgrades generated | 2 |