CMDR Lux! profile

Profile
Commander name:
 
 
Member since:
Nov 17, 2024
Distances submitted:
0
 
Systems visited:
1,014
Systems discovered first:
442
 
Balance:
3,412,467 Cr
Ranks

52%

57%

29%

Warrior

87%

Taxonomist

18%

0%

Federation: Ensign

62%

Empire: Baron

41%
Credits
Flight log heatmap
Statistics

Balance

Current assets 6,929,251,842 cr
Credits spent on ships 677,064,703 cr
Credits spent on outfitting 1,388,313,769 cr
Credits spent on repairs 33,082,824 cr
Credits spent on fuel 431,003 cr
Credits spent on munitions 2,531,907 cr
Insurance claims 82
Total claim costs 141,703,719 cr

Combat

Bounties claimed 1,404
Profit from bounties 370,632,342 cr
Combat bonds 1,935
Profit from combat bonds 1,923,132,541 cr
Assassinations 8
Profit from assassinations 8,684,584 cr
Highest single reward 2,178,336 cr
Skimmers killed 8

Crime

Fines issued 161
Lifetime fines value 51,425 cr
Bounties received/earned 265
Lifetime bounty value 499,150 cr
Highest bounty issued 5,000 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 48
Trading profit 6,121,359,323 cr
Commodities traded 92,535
Average profit 22,504,998 cr
Highest single transaction 1,998,152,640 cr

Mining

Profits from mining 0 cr
Minerals refined 49
Materials collected 6,261

Exploration

Systems visited 2,486
Profits from exploration 173,486,109 cr
Level 2 detailed scans 8,525
Level 3 detailed scans 8,524
Highest payout 11,843,156 cr
Total hyperspace distance 156,873 ly
Total hyperspace jumps 3,376
Max distance from start 25,800.40 ly
Max distance from Sol 25,899.99 ly
Max distance from Colonia 23,692.95 ly
Approximate time played 5W 1D 9H 48M

Passengers

Total bulk passengers delivered 1,413
Total VIPs delivered 6
Total delivered 1,419
Total ejected 0

Search and Rescue

Total items rescued 134
Total profit 2,747,778 cr
Total rescue transactions 50

Crafting

Number of engineers used 12
Number of upgrades generated 738
Grade 1 upgrades generated 141
Grade 2 upgrades generated 145
Grade 3 upgrades generated 156
Grade 4 upgrades generated 147
Grade 5 upgrades generated 149

Crew

Crew credits earned 1,381,756,445 cr
Crew hired 2
Crew fired 1
Crew lost 4

Multi-Crew

Total time in multi-crew 11H 25M 49S
Time in gunner role 1H 57M 39S
Time in fighter con role 22S
Total credits accrued 2,067,264 cr