CMDR Jack Heather profile
Profile

Distances submitted:
0
Systems visited:
3,935
Systems discovered first:
517
Balance:
1,102,976,037 Cr
Ranks
Rookie
Geneticist
Federation: Rear Admiral
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 12,607,327,237 cr |
Credits spent on ships | 2,455,585,182 cr |
Credits spent on outfitting | 5,570,687,522 cr |
Credits spent on repairs | 28,078,623 cr |
Credits spent on fuel | 951,107 cr |
Credits spent on munitions | 1,843,860 cr |
Insurance claims | 83 |
Total claim costs | 338,540,095 cr |
Combat |
|
Bounties claimed | 147 |
Profit from bounties | 31,361,552 cr |
Combat bonds | 506 |
Profit from combat bonds | 37,315,543 cr |
Assassinations | 1 |
Profit from assassinations | 538,311 cr |
Highest single reward | 978,409 cr |
Skimmers killed | 24 |
Crime |
|
Fines issued | 309 |
Lifetime fines value | 352,538 cr |
Bounties received/earned | 203 |
Lifetime bounty value | 213,250 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 233,478 cr |
Commodities smuggled | 19 |
Average profit | 38,913 cr |
Highest single transaction | 177,177 cr |
Trading |
|
Market network | 65 |
Trading profit | 8,112,607,259 cr |
Commodities traded | 87,081 |
Average profit | 20,590,374 cr |
Highest single transaction | 1,998,899,404 cr |
Mining |
|
Profits from mining | 743,369,855 cr |
Minerals refined | 3,413 |
Materials collected | 12,837 |
Exploration |
|
Systems visited | 2,858 |
Profits from exploration | 281,522,759 cr |
Level 2 detailed scans | 8,798 |
Level 3 detailed scans | 8,798 |
Highest payout | 14,737,968 cr |
Total hyperspace distance | 280,753 ly |
Total hyperspace jumps | 4,884 |
Max distance from start | 65,248.48 ly |
Approximate time played | 5W 2D 13H 3M |
Passengers |
|
Total bulk passengers delivered | 18 |
Total VIPs delivered | 5 |
Total delivered | 23 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 55 |
Total profit | 1,915,608 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2,498 |
Grade 1 upgrades generated | 343 |
Grade 2 upgrades generated | 446 |
Grade 3 upgrades generated | 559 |
Grade 4 upgrades generated | 573 |
Grade 5 upgrades generated | 577 |
Crew |
|
Crew credits earned | 1,010,065 cr |
Crew hired | 14 |
Crew fired | 14 |
Multi-Crew |
|
Total time in multi-crew | 35M 11S |
Total credits accrued | 14,618,599 cr |