CMDR Murhapuro profile
(Cobra MkIII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6,402,445,497 cr |
Credits spent on ships | 419,460,865 cr |
Credits spent on outfitting | 990,764,831 cr |
Credits spent on repairs | 12,098,531 cr |
Credits spent on fuel | 102,850 cr |
Credits spent on munitions | 311,649 cr |
Insurance claims | 2 |
Total claim costs | 774,530 cr |
Combat |
|
Bounties claimed | 177 |
Profit from bounties | 15,332,238 cr |
Combat bonds | 6 |
Profit from combat bonds | 197,005 cr |
Assassinations | 9 |
Profit from assassinations | 1,316,080 cr |
Highest single reward | 267,887 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 8 |
Lifetime fines value | 821,098 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 2,400 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1,677,807 cr |
Commodities smuggled | 916 |
Average profit | 152,528 cr |
Highest single transaction | 948,600 cr |
Trading |
|
Market network | 117 |
Trading profit | 3,412,380,857 cr |
Commodities traded | 71,560 |
Average profit | 11,043,304 cr |
Highest single transaction | 454,482,000 cr |
Mining |
|
Profits from mining | 3,185,210,843 cr |
Minerals refined | 4,465 |
Materials collected | 9,346 |
Exploration |
|
Systems visited | 5,713 |
Profits from exploration | 2,391,221,757 cr |
Level 2 detailed scans | 57,378 |
Level 3 detailed scans | 60,546 |
Highest payout | 18,698,535 cr |
Total hyperspace distance | 326,619 ly |
Total hyperspace jumps | 6,650 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 27W 5D 9H 27M |
Passengers |
|
Total bulk passengers delivered | 193 |
Total VIPs delivered | 311 |
Total delivered | 504 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 36,406 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 531 |
Grade 1 upgrades generated | 140 |
Grade 2 upgrades generated | 121 |
Grade 3 upgrades generated | 155 |
Grade 4 upgrades generated | 79 |
Grade 5 upgrades generated | 36 |
Crew |
|
Crew credits earned | 79,411,192 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 23M 4S |
Time in gunner role | 1H 35M 16S |