CMDR Elynole profile
Profile

Commander name:
Current ship:
EV Deep Punch [EV-DP]
(Mandalay)
(Mandalay)
Member since:
Feb 21, 2025
Distances submitted:
0
Systems visited:
4,512
Systems discovered first:
1,939
Balance:
520,334,710 Cr

Ranks
Defenceless
Geneticist
Federation: Chief Petty Officer
Empire: Knight
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 6,376,669,505 cr |
Credits spent on ships | 388,445,736 cr |
Credits spent on outfitting | 580,734,316 cr |
Credits spent on repairs | 1,453,407 cr |
Credits spent on fuel | 203,713 cr |
Credits spent on munitions | 186,249 cr |
Insurance claims | 7 |
Total claim costs | 25,405,795 cr |
Combat |
|
Bounties claimed | 1 |
Profit from bounties | 338,933 cr |
Combat bonds | 10 |
Profit from combat bonds | 820,370 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 338,933 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 7 |
Lifetime fines value | 46,477 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 1,200 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 34,608 cr |
Commodities smuggled | 12 |
Average profit | 34,608 cr |
Highest single transaction | 34,608 cr |
Trading |
|
Market network | 18 |
Trading profit | 1,201,531 cr |
Commodities traded | 654 |
Average profit | 52,240 cr |
Highest single transaction | 737,296 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 2,170 |
Exploration |
|
Systems visited | 3,932 |
Profits from exploration | 903,529,179 cr |
Level 2 detailed scans | 24,469 |
Level 3 detailed scans | 24,469 |
Highest payout | 12,879,155 cr |
Total hyperspace distance | 237,045 ly |
Total hyperspace jumps | 4,506 |
Max distance from start | 33,704.22 ly |
Max distance from Sol | 33,739.74 ly |
Max distance from Colonia | 27,404.22 ly |
Approximate time played | 2W 2D 3H 42M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 824 |
Total delivered | 824 |
Total ejected | 8 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 34 |
Grade 1 upgrades generated | 18 |
Grade 2 upgrades generated | 11 |
Grade 3 upgrades generated | 5 |