CMDR IlyaPetrovich profile
Federation: Petty Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 1,101,251,442 cr |
Credits spent on ships | 692,137,593 cr |
Credits spent on outfitting | 1,035,687,539 cr |
Credits spent on repairs | 1,172,255 cr |
Credits spent on fuel | 75,140 cr |
Credits spent on munitions | 34,540 cr |
Insurance claims | 11 |
Total claim costs | 47,116,423 cr |
Combat |
|
Bounties claimed | 17 |
Profit from bounties | 154,479 cr |
Combat bonds | 11 |
Profit from combat bonds | 193,200 cr |
Assassinations | 9 |
Profit from assassinations | 1,646,921 cr |
Highest single reward | 32,915 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 13 |
Lifetime fines value | 5,904 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 20,830 cr |
Highest bounty issued | 13,320 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 37 |
Trading profit | 1,726,529 cr |
Commodities traded | 506 |
Average profit | 15,554 cr |
Highest single transaction | 151,794 cr |
Mining |
|
Profits from mining | 250,399 cr |
Minerals refined | 51 |
Materials collected | 1,462 |
Exploration |
|
Systems visited | 5,699 |
Profits from exploration | 432,414,918 cr |
Level 2 detailed scans | 19,793 |
Level 3 detailed scans | 20,210 |
Highest payout | 4,672,992 cr |
Total hyperspace distance | 208,465 ly |
Total hyperspace jumps | 6,395 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 6W 4D 10H 47M |
Passengers |
|
Total bulk passengers delivered | 65 |
Total VIPs delivered | 2,004 |
Total delivered | 2,069 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 210,857 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 67 |
Grade 1 upgrades generated | 19 |
Grade 2 upgrades generated | 11 |
Grade 3 upgrades generated | 14 |
Grade 4 upgrades generated | 16 |
Grade 5 upgrades generated | 7 |
Crew |
|
Crew credits earned | 20,858,916 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |