CMDR Frostbitten profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,701,808,337 cr |
Credits spent on ships | 766,649,116 cr |
Credits spent on outfitting | 1,960,995,561 cr |
Credits spent on repairs | 1,546,322 cr |
Credits spent on fuel | 263,725 cr |
Credits spent on munitions | 556,118 cr |
Insurance claims | 5 |
Total claim costs | 7,271,600 cr |
Combat |
|
Bounties claimed | 2,509 |
Profit from bounties | 79,421,049 cr |
Combat bonds | 348 |
Profit from combat bonds | 11,603,983 cr |
Assassinations | 5 |
Profit from assassinations | 303,051 cr |
Highest single reward | 574,477 cr |
Skimmers killed | 272 |
Crime |
|
Fines issued | 83 |
Lifetime fines value | 32,656 cr |
Bounties received/earned | 79 |
Lifetime bounty value | 65,775 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 755,515 cr |
Commodities smuggled | 306 |
Average profit | 47,220 cr |
Highest single transaction | 207,124 cr |
Trading |
|
Market network | 82 |
Trading profit | 1,666,030,610 cr |
Commodities traded | 52,666 |
Average profit | 5,110,523 cr |
Highest single transaction | 302,767,680 cr |
Mining |
|
Profits from mining | 1,545,285,986 cr |
Minerals refined | 2,170 |
Materials collected | 16,442 |
Exploration |
|
Systems visited | 4,009 |
Profits from exploration | 336,497,562 cr |
Level 2 detailed scans | 5,610 |
Level 3 detailed scans | 34,302 |
Highest payout | 11,231,823 cr |
Total hyperspace distance | 190,547 ly |
Total hyperspace jumps | 5,428 |
Max distance from start | 23,344.67 ly |
Max distance from Sol | 23,407.58 ly |
Max distance from Colonia | 22,335.65 ly |
Approximate time played | 5W 1D 21H 54M |
Passengers |
|
Total bulk passengers delivered | 2,075 |
Total VIPs delivered | 221 |
Total delivered | 2,296 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 158 |
Total profit | 1,337,165 cr |
Total rescue transactions | 32 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,119 |
Grade 1 upgrades generated | 446 |
Grade 2 upgrades generated | 188 |
Grade 3 upgrades generated | 186 |
Grade 4 upgrades generated | 138 |
Grade 5 upgrades generated | 161 |
Multi-Crew |
|
Total time in multi-crew | 41M 44S |
Time in gunner role | 1H 26S |