Federation: Lieutenant
Empire: Outsider
Balance |
|
---|---|
Current assets | 873,117,274 cr |
Credits spent on ships | 132,309,886 cr |
Credits spent on outfitting | 328,951,044 cr |
Credits spent on repairs | 689,283 cr |
Credits spent on fuel | 86,617 cr |
Credits spent on munitions | 174,997 cr |
Insurance claims | 44 |
Total claim costs | 8,481,635 cr |
Combat |
|
Bounties claimed | 574 |
Profit from bounties | 24,249,294 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1,000 cr |
Skimmers killed | 42 |
Crime |
|
Fines issued | 66 |
Lifetime fines value | 15,081 cr |
Bounties received/earned | 27 |
Lifetime bounty value | 25,300 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 43,056 cr |
Commodities smuggled | 32 |
Average profit | 10,764 cr |
Highest single transaction | 30,540 cr |
Trading |
|
Market network | 97 |
Trading profit | 4,096,864 cr |
Commodities traded | 2,265 |
Average profit | 12,229 cr |
Highest single transaction | 912,390 cr |
Mining |
|
Profits from mining | 170,206 cr |
Minerals refined | 53 |
Materials collected | 5,626 |
Exploration |
|
Systems visited | 5,460 |
Profits from exploration | 519,187,949 cr |
Level 2 detailed scans | 6,537 |
Level 3 detailed scans | 11,017 |
Highest payout | 3,248,744 cr |
Total hyperspace distance | 239,432 ly |
Total hyperspace jumps | 7,200 |
Max distance from start | 17,522.06 ly |
Max distance from Sol | 17,589.86 ly |
Max distance from Colonia | 27,824.59 ly |
Approximate time played | 8W 5D 6H 19M |
Passengers |
|
Total bulk passengers delivered | 985 |
Total VIPs delivered | 1,176 |
Total delivered | 2,161 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 146 |
Total profit | 1,183,812 cr |
Total rescue transactions | 55 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 217 |
Grade 1 upgrades generated | 63 |
Grade 2 upgrades generated | 52 |
Grade 3 upgrades generated | 45 |
Grade 4 upgrades generated | 29 |
Grade 5 upgrades generated | 28 |
Crew |
|
Crew credits earned | 86,850,864 cr |
Crew hired | 2 |
Crew fired | 1 |