CMDR Mad Phill profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2,523,330,593 cr |
Credits spent on ships | 1,303,104,676 cr |
Credits spent on outfitting | 2,059,880,811 cr |
Credits spent on repairs | 12,864,256 cr |
Credits spent on fuel | 690,728 cr |
Credits spent on munitions | 2,136,677 cr |
Insurance claims | 57 |
Total claim costs | 253,976,803 cr |
Combat |
|
Bounties claimed | 987 |
Profit from bounties | 84,159,791 cr |
Combat bonds | 142 |
Profit from combat bonds | 9,792,507 cr |
Assassinations | 23 |
Profit from assassinations | 12,113,954 cr |
Highest single reward | 898,323 cr |
Skimmers killed | 143 |
Crime |
|
Fines issued | 530 |
Lifetime fines value | 2,001,930 cr |
Bounties received/earned | 374 |
Lifetime bounty value | 863,980 cr |
Highest bounty issued | 410,100 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 291,424 cr |
Commodities smuggled | 22 |
Average profit | 41,632 cr |
Highest single transaction | 166,875 cr |
Trading |
|
Market network | 161 |
Trading profit | 1,102,053,504 cr |
Commodities traded | 207,608 |
Average profit | 1,279,969 cr |
Highest single transaction | 197,878,320 cr |
Mining |
|
Profits from mining | 680,753,076 cr |
Minerals refined | 2,058 |
Materials collected | 9,409 |
Exploration |
|
Systems visited | 6,851 |
Profits from exploration | 294,223,399 cr |
Level 2 detailed scans | 11,289 |
Level 3 detailed scans | 13,335 |
Highest payout | 11,319,516 cr |
Total hyperspace distance | 202,746 ly |
Total hyperspace jumps | 9,529 |
Max distance from start | 21,967.73 ly |
Max distance from Sol | 22,037.19 ly |
Max distance from Colonia | 26,216.88 ly |
Approximate time played | 8W 2D 13M |
Passengers |
|
Total bulk passengers delivered | 3,552 |
Total VIPs delivered | 1,182 |
Total delivered | 4,734 |
Total ejected | 48 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 396,046 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 423 |
Grade 1 upgrades generated | 97 |
Grade 2 upgrades generated | 86 |
Grade 3 upgrades generated | 101 |
Grade 4 upgrades generated | 90 |
Grade 5 upgrades generated | 49 |
Crew |
|
Crew credits earned | 408,622,383 cr |
Crew hired | 14 |
Crew fired | 5 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 4H 49M 20S |
Time in fighter con role | 4M 28S |