CMDR Giles Swagman profile
Profile

Commander name:
Current ship:
Cutter's Goose [GCU-01]
(Mandalay)
(Mandalay)
Member since:
Oct 11, 2025
Distances submitted:
0
Systems visited:
229
Systems discovered first:
7
Balance:
540,095,441 Cr

Ranks
Mostly Defenceless
Collector
Federation: None
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 583,300,424 cr |
Credits spent on ships | 20,121,329 cr |
Credits spent on outfitting | 23,980,566 cr |
Credits spent on repairs | 90,688 cr |
Credits spent on fuel | 7,222 cr |
Credits spent on munitions | 125,543 cr |
Insurance claims | 2 |
Total claim costs | 126,033 cr |
Combat |
|
Bounties claimed | 52 |
Profit from bounties | 3,343,271 cr |
Combat bonds | 84 |
Profit from combat bonds | 2,040,551 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 691,335 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 3 |
Lifetime fines value | 8,003 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 34,310 cr |
Commodities smuggled | 3 |
Average profit | 11,437 cr |
Highest single transaction | 14,896 cr |
Trading |
|
Market network | 13 |
Trading profit | 2,496,329 cr |
Commodities traded | 213 |
Average profit | 59,436 cr |
Highest single transaction | 392,708 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 585 |
Exploration |
|
Systems visited | 189 |
Profits from exploration | 43,404,072 cr |
Level 2 detailed scans | 2,018 |
Level 3 detailed scans | 2,018 |
Highest payout | 6,089,815 cr |
Total hyperspace distance | 6,278 ly |
Total hyperspace jumps | 216 |
Max distance from start | 1,207.72 ly |
Max distance from Sol | 1,128.58 ly |
Max distance from Colonia | 22,340.32 ly |
Approximate time played | 1W 2D 6H 50M |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 584,376 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 35 |
Grade 1 upgrades generated | 19 |
Grade 2 upgrades generated | 15 |
Grade 3 upgrades generated | 1 |