CMDR Lawson Thompson profile
(Python)
Federation: Ensign
Empire: Master
Balance |
|
---|---|
Current assets | 3,513,829,275 cr |
Credits spent on ships | 439,388,466 cr |
Credits spent on outfitting | 1,712,699,891 cr |
Credits spent on repairs | 5,723,611 cr |
Credits spent on fuel | 517,219 cr |
Credits spent on munitions | 697,540 cr |
Insurance claims | 26 |
Total claim costs | 36,627,449 cr |
Combat |
|
Bounties claimed | 3,071 |
Profit from bounties | 109,401,629 cr |
Combat bonds | 699 |
Profit from combat bonds | 20,915,234 cr |
Assassinations | 127 |
Profit from assassinations | 6,461,977 cr |
Highest single reward | 794,295 cr |
Skimmers killed | 52 |
Crime |
|
Fines issued | 36 |
Lifetime fines value | 10,775 cr |
Bounties received/earned | 58 |
Lifetime bounty value | 55,650 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 262,606 cr |
Commodities smuggled | 316 |
Average profit | 52,521 cr |
Highest single transaction | 244,800 cr |
Trading |
|
Market network | 148 |
Trading profit | 2,109,768,757 cr |
Commodities traded | 49,183 |
Average profit | 4,838,919 cr |
Highest single transaction | 211,454,208 cr |
Mining |
|
Profits from mining | 1,983,858,155 cr |
Minerals refined | 1,708 |
Materials collected | 10,537 |
Exploration |
|
Systems visited | 8,854 |
Profits from exploration | 851,749,670 cr |
Level 2 detailed scans | 35,784 |
Level 3 detailed scans | 41,356 |
Highest payout | 8,730,971 cr |
Total hyperspace distance | 472,251 ly |
Total hyperspace jumps | 11,940 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 10W 12H 33M |
Passengers |
|
Total bulk passengers delivered | 108 |
Total VIPs delivered | 103 |
Total delivered | 211 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 569,880 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 596 |
Grade 1 upgrades generated | 150 |
Grade 2 upgrades generated | 95 |
Grade 3 upgrades generated | 120 |
Grade 4 upgrades generated | 119 |
Grade 5 upgrades generated | 112 |
Multi-Crew |
|
Total time in multi-crew | 9H 29M 21S |
Time in gunner role | 14M 8S |