CMDR baobao_cn profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 44,873,160,934 cr |
Credits spent on ships | 3,304,875,260 cr |
Credits spent on outfitting | 9,623,323,640 cr |
Credits spent on repairs | 13,759,577 cr |
Credits spent on fuel | 389,265 cr |
Credits spent on munitions | 3,113,445 cr |
Insurance claims | 56 |
Total claim costs | 320,747,282 cr |
Combat |
|
Bounties claimed | 3,025 |
Profit from bounties | 391,558,443 cr |
Combat bonds | 1,805 |
Profit from combat bonds | 28,698,771,760 cr |
Assassinations | 6 |
Profit from assassinations | 3,764,309 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 203 |
Lifetime fines value | 6,725,037 cr |
Bounties received/earned | 76 |
Lifetime bounty value | 106,905 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | -383,531 cr |
Commodities smuggled | 61 |
Average profit | -27,395 cr |
Highest single transaction | 6,896 cr |
Trading |
|
Market network | 34 |
Trading profit | -11,818,367,933 cr |
Commodities traded | 27,657 |
Average profit | -93,796,571 cr |
Highest single transaction | 462,923,880 cr |
Mining |
|
Profits from mining | 1,317,025,588 cr |
Minerals refined | 1,579 |
Materials collected | 9,750 |
Exploration |
|
Systems visited | 1,373 |
Profits from exploration | 21,682,040 cr |
Level 2 detailed scans | 2,883 |
Level 3 detailed scans | 3,001 |
Highest payout | 429,203 cr |
Total hyperspace distance | 75,827 ly |
Total hyperspace jumps | 2,476 |
Max distance from start | 5,077.94 ly |
Max distance from Sol | 5,015.39 ly |
Max distance from Colonia | 26,844.50 ly |
Approximate time played | 16W 1D 20H 55M |
Passengers |
|
Total bulk passengers delivered | 1,040 |
Total VIPs delivered | 3,250 |
Total delivered | 4,290 |
Total ejected | 29 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 151,862 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 915 |
Grade 1 upgrades generated | 304 |
Grade 2 upgrades generated | 167 |
Grade 3 upgrades generated | 199 |
Grade 4 upgrades generated | 133 |
Grade 5 upgrades generated | 112 |
Crew |
|
Crew credits earned | 4,393,880,778 cr |
Crew hired | 25 |
Crew fired | 22 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 2D 13H 12M 10S |
Time in gunner role | 17M 48S |
Time in fighter con role | 13M 35S |
Total credits accrued | 10,494,500,000 cr |