CMDR Mad Azmo profile
(Federal Corvette)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9,708,537,924 cr |
Credits spent on ships | 1,634,196,936 cr |
Credits spent on outfitting | 3,601,519,846 cr |
Credits spent on repairs | 29,086,068 cr |
Credits spent on fuel | 636,787 cr |
Credits spent on munitions | 10,756,543 cr |
Insurance claims | 34 |
Total claim costs | 78,725,984 cr |
Combat |
|
Bounties claimed | 5,605 |
Profit from bounties | 799,323,877 cr |
Combat bonds | 2,713 |
Profit from combat bonds | 272,567,667 cr |
Assassinations | 174 |
Profit from assassinations | 129,577,550 cr |
Highest single reward | 1,220,733 cr |
Skimmers killed | 1,240 |
Crime |
|
Fines issued | 477 |
Lifetime fines value | 592,990 cr |
Bounties received/earned | 2,644 |
Lifetime bounty value | 8,138,545 cr |
Highest bounty issued | 1,573,400 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 138,620,484 cr |
Commodities smuggled | 226 |
Average profit | 6,931,024 cr |
Highest single transaction | 48,580,352 cr |
Trading |
|
Market network | 143 |
Trading profit | 11,291,228,769 cr |
Commodities traded | 77,914 |
Average profit | 13,237,079 cr |
Highest single transaction | 800,027,136 cr |
Mining |
|
Profits from mining | 11,546,635,591 cr |
Minerals refined | 16,354 |
Materials collected | 40,544 |
Exploration |
|
Systems visited | 8,210 |
Profits from exploration | 993,968,210 cr |
Level 2 detailed scans | 33,701 |
Level 3 detailed scans | 34,800 |
Highest payout | 11,943,196 cr |
Total hyperspace distance | 710,859 ly |
Total hyperspace jumps | 12,189 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 14W 3D 2H 27M |
Passengers |
|
Total bulk passengers delivered | 4,312 |
Total VIPs delivered | 1,711 |
Total delivered | 6,023 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 31 |
Total profit | 556,665 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 5,359 |
Grade 1 upgrades generated | 544 |
Grade 2 upgrades generated | 676 |
Grade 3 upgrades generated | 906 |
Grade 4 upgrades generated | 1,209 |
Grade 5 upgrades generated | 2,024 |
Crew |
|
Crew credits earned | 1,413,491,345 cr |
Crew hired | 22 |
Crew fired | 21 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 25M 37S |
Time in gunner role | 2H 52M 5S |
Time in fighter con role | 1H 13M 2S |
Total credits accrued | 11,786,613 cr |