CMDR Soilmate profile

Profile
Commander name:
Current ship:
hermes [876X-3]
(Mandalay)
 
Member since:
Jan 29, 2026
 
Distances submitted:
0
 
Systems visited:
1,518
Systems discovered first:
901
 
Balance:
2,132,144,065 Cr
Ranks

22%

37%

2%

Defenceless

10%

Taxonomist

45%

0%

Federation: Warrant Officer

61%

Empire: None

17%
Flight log heatmap
Statistics

Balance

Current assets 2,357,253,807 cr
Credits spent on ships 353,908,357 cr
Credits spent on outfitting 429,004,640 cr
Credits spent on repairs 3,503,310 cr
Credits spent on fuel 190,406 cr
Credits spent on munitions 241,262 cr
Insurance claims 13
Total claim costs 36,459,560 cr

Combat

Bounties claimed 1,359
Profit from bounties 61,789,358 cr
Combat bonds 10
Profit from combat bonds 3,120,800 cr
Assassinations 2
Profit from assassinations 1,893,512 cr
Highest single reward 235,000 cr
Skimmers killed 2

Crime

Fines issued 19
Lifetime fines value 14,730 cr
Bounties received/earned 13
Lifetime bounty value 17,290 cr
Highest bounty issued 8,000 cr

Smuggling

Black market network 2
Black market profit 47,645 cr
Commodities smuggled 13
Average profit 9,529 cr
Highest single transaction 17,052 cr

Trading

Market network 17
Trading profit 4,053,427 cr
Commodities traded 2,879
Average profit 31,917 cr
Highest single transaction 136,858 cr

Mining

Profits from mining 0 cr
Minerals refined 0
Materials collected 2,958

Exploration

Systems visited 4,989
Profits from exploration 316,691,299 cr
Level 2 detailed scans 12,878
Level 3 detailed scans 11,984
Highest payout 10,486,862 cr
Total hyperspace distance 236,566 ly
Total hyperspace jumps 5,882
Max distance from start 54,827.51 ly
Max distance from Sol 54,884.60 ly
Max distance from Colonia 36,049.12 ly
Approximate time played 2W 3D 15H 22M

Passengers

Total bulk passengers delivered 356
Total VIPs delivered 37
Total delivered 393
Total ejected 78

Crafting

Number of engineers used 3
Number of upgrades generated 97
Grade 1 upgrades generated 52
Grade 2 upgrades generated 18
Grade 3 upgrades generated 22
Grade 4 upgrades generated 5

Crew

Crew credits earned 74,439,082 cr
Crew hired 2
Crew fired 1
Crew lost 1

Multi-Crew

Total time in multi-crew 6H 5M 3S
Time in gunner role 23M 16S